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Snowdrama

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TimestampSince previousGameSnowdrama's comment
Jan 27 16:44:08 Soul's Path ♥ 3 Loved the game, very good aesthetic and mood. Only real complaint was the auto scroller, the swinging platforms weren't coming on screen fast enough and so I messed up there 3 different times not knowing there was another swinging platform after. So I'd wait on the swinging platform and then because the platform doesn't swing back enough, I'd end up not making the jump. It'd be nice if the swinging platforms swung were more consistent, or if there was some way to like press a button and kick the platform to make it swing more while on it, which in itself could be a feature used in other ways like using it to press buttons in maybe a full version with more complex puzzles. I think removing the "auto" part of the auto scroller would have been ideal, show the threat of the vines coming, but then unlock the camera so that it follows the player, that way the player can progress as fast as they want, You could probably even rubber band the speed of the vines to keep up with the player so they can't get too far ahead, just don't punish the player for mastering the mechanics and going too fast by preventing them from seeing the next platform. I'm nitpicking though so don't take it too hard, it was a good game, just my thoughts.
Jan 27 16:56:25 12m 17s Shred-A-Bunch! ♥ 1 Really fun game, I like the idea of like drifting around and trying to get points by having the harvester run over things. I do wish there was an even bigger one after The Big Boy haha like the Big Boy but wider, It also seemed like the big boy was taking damage when I ran stuff over vs the other harvesters where I'd only take damage when the main tractor got hit. I wonder if the dead zombies still applied damage after dying or something. But yeah overall great game!
Jan 27 17:38:42 42m 17s Foraging Frenzy: Too Many Plants ♥ 1 Late game is crazy haha, I get so many seeds I can't fit them all on screen, I buffed one really strong and it shredded enemies. Fun game overall, really liked the seed mixing mechanics and such. Would be interesting to have like a nursery or something where you can raise plants without equipping them or something and then you can swap without harvesting which seemed to waste a lot of the effects or I was just misreading the discriptions which was probably my only real feedback would be to make the UI more understandable, I'm not sure but I feel that some times when I planted something it would take the thing next to it or before it and not the thing I was highlighting so I'd have to harvest it, and then plant the thing I wanted to by switching to something else and then planting it again but overall fun stuff!
Jan 27 18:06:37 27m 55s The day before the harvest ♥ 3 Nice game! I found all of them! Very cool, I liked the timed events like the frog in the pond in the rain and the fox that was in the way until later.
Jan 27 19:42:42 1h 36m Void Walkers ♥ 0 Fun game for sure! Didn't get it the first time, getting between the dimensions felt a bit jank, like I wasn't supposed to do it, but it works I do wish there was a way to increase your ship energy and extend the length of the game, maybe as a score penalty? That way you can like spend points to try and risk potentially getting more points during that extended duration. Anyway fun stuff once I got what was going on!
Jan 27 20:04:25 21m 43s Harvester ♥ 0 Overall interesting idea, nothing to add, most of the other comments hit on my feedback as well looks like haha. One thing I could add is if you do end up doing something like this where there's a big barrier to entry like this game had, consider uploading a gameplay video of you playing the game. This way those who can't install it can experience what playing the game would look like even if they can't manage to install it. It'll always be better to have it playable but it's a back up plan.