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Feedback comments for LD51
SpeakWithPlants's games and stats for all events →
| Timestamp | Since previous | Game | SpeakWithPlants's comment | |
|---|---|---|---|---|
| Oct 3 00:54:11 | Paper Prison | ♥ 1 | Nice work, the paper art style looks great! Took me a couple tries to pick up, but I think that's a good thing, and I escaped eventually! One thing I was a little frustrated by, is how my character takes up a rectangular amount of space, so they can slide through smaller gaps sideways. It definitely increased the pressure and difficulty which is good, but it was a little jarring to get used to at first. Either way, really nice game! :) | |
| Oct 3 01:15:24 | 21m 13s | Sushi Panic | ♥ 4 | Really nice idea! I think things in the kitchen break too often, though. :P Also I noticed once enough customers sit down (I think 5 or 6?), you can't see the arrows for the recipes anymore. Overall nice work! |
| Oct 3 05:15:57 | 4h 00m | Lighthouse | ♥ 1 | Nice job creating a moody atmosphere in such a short time! Simple but creative concept that was satisfying to complete. Sometimes the lightning was more helpful than the lighthouse, but great work! |
| Oct 3 05:34:31 | 18m 34s | Oxylunky | ♥ 1 | Neat exploration game! Simple but creative. I liked figuring out how to tell where the air pockets are. It was occasionally frustrating to restart from the beginning each time (maybe some checkpoints could relieve that feeling), but it was enjoyable to find the next safe spot. Good work! |
| Oct 3 05:47:14 | 12m 43s | DUNGEON I/O | ♥ 2 | Interesting idea! It would be a lot easier to control using the keyboard rather than the mouse, but it's a good idea and fairly well-executed otherwise. Nice work! |
| Oct 3 06:16:52 | 29m 38s | Your Little World | ♥ 1 | Relaxing little simulator, I liked it once I understood it! Managed to get up to 138 resource and little creatures everywhere before my browser started breaking down. :P Nice work! |
| Oct 3 06:46:56 | 30m 04s | deleted | ♥ 2 | Pretty difficult! I like the idea of the money that doesn't force you to start from the beginning whenever you lose. Sometimes the level felt a bit cramped and it was hard to move around; I think the collision boxes were sometimes unforgiving. Nice job! |