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piscythe

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TimestampSince previousGamepiscythe's comment
Oct 4 03:41:26 Cypon ♥ 1 Very cool concept. I liked having to adapt my strategy on the fly as the game handed me different weapons. Cypon seemed insurmountable at first, but the power spike with the high-tier bullet upgrades is huge. The shield seemed like a burden at first, but being able to separate Cypon from the crowd proved very useful. Upgrading it seems pointless, though. Good work!
Oct 4 03:58:08 16m 42s Barely Something Barely Somewhere Every Ten Seconds ♥ 2 I was not expecting the key to just be delivered directly to me
Oct 4 04:04:08 6m 00s Helmet VS Slime ♥ 0 Okay that camera flip is just rude. This is a very cool idea for a game, but in practice it's very disorienting.
Oct 4 04:14:17 10m 09s Breacher ♥ 2 Very cool idea. I like picking augmentations and seeing the enemy cards stack. My main complaint is that the game feels unreadable. It's hard to tell what things do what or know what the enemies do. Things kind of blend together. I like how frantic it feels, though. There's a lot of pressure to get things done quickly. Good work!
Oct 4 04:19:05 4m 48s Sheeple ♥ 0 Whoa. I love the twist.
Oct 4 04:58:28 39m 23s Assault on Hartblood Hotel ♥ 1 This game looks really cool, though it takes a moment to orient oneself. There's a lot of content, excellent dialogue, and interesting mechanics. I do wish I spent less time fighting encounters of just The Same Zombie Forever, and my one death didn't feel fair - not much you can do when the game just decides to turn off your healer. That said, you definitely sold me on the antagonist enough that fighting her felt meaningful. Good job!
Oct 4 05:07:17 8m 49s Empty Hands ♥ 1 Took a bit to get the hang of, but very fun once I got rolling. Thankfully, the deeper tasks felt easier than the early ones - but maybe I just understood how to interact with the game at that point. Good job and glory to the blood gods.