Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → NomadicRockMan
Feedback comments for LD51
NomadicRockMan's games and stats for all events →
| Timestamp | Since previous | Game | NomadicRockMan's comment | |
|---|---|---|---|---|
| Oct 3 23:33:37 | Comet Raiders | ♥ 1 | Very pretty game! And impressively sophisticated mechanics. | |
| Oct 3 23:36:33 | 2m 56s | Outta Time | ♥ 1 | Nice idea. Didn't quite see the point of picking up a sword when I had a gun equipped. |
| Oct 3 23:42:24 | 5m 51s | Decrypt | ♥ 2 | Nice simple concept! I didn't want to stop playing. |
| Oct 5 00:07:02 | 24h 24m | Out To Pasture! | ♥ 1 | Love the 3d planet shaped world, but the gameplay was just too slow for me to want to keep playing. |
| Oct 5 00:11:37 | 4m 35s | Testers' wanted! | ♥ 1 | Super impressive amount of assets and effects. Was having a lot of fun until I got to a point where the game was stuck on the time travel effect, so I couldn't keep playing :( |
| Oct 5 00:14:21 | 2m 44s | 10-Second Delivery Service | ♥ 1 | Wow the buzzer is startling! Had some trouble figuring out how to play, but overall good work. |
| Oct 5 00:17:38 | 3m 17s | Square in 10 seconds or less | ♥ 1 | Nice simple game! Would love to see some coyote time as I had trouble running and jumping off of platforms. The floaty jump was also fairly annoying first, but I ended up liking it because it allowed for some interesting maneuvers in the later levels. |
| Oct 5 23:40:40 | 23h 23m | Cheating Husband | ♥ 1 | I like the concept here a lot, but I didn't quite understand how the theme played in. I saw that there was a 10 second countdown whenever I opened a message, but there didn't seem to be any penalty after the 10 seconds. Waiting 10 seconds seemed to just be the way that you close out of messages, which you can open as many times as you'd like. The timer really boils down to being an inconvenient exit button. Would have been cool if you only got one 10 second segment to view each message. |
| Oct 5 23:47:52 | 7m 12s | Colibri | ♥ 0 | Loved the art and sound. Had a bit of trouble controlling the character. WASD did not appear to work and the first time I launched the game the arrow keys mapped to the wrong directions, and I eventually got stuck. It was also difficult to tell what I could fly through and what I couldn't fly through. Overall, though, I do see some potential here. |
| Oct 5 23:50:52 | 3m 00s | Flash Scrumble | ♥ 2 | Love warioware style games. Had some trouble figuring out how to shoot the arrow and play the card game, but the other mini games were a ton of fun! |
| Oct 6 00:01:39 | 10m 47s | Time Thief | ♥ 1 | It's a nice change of pace to a story-driven game in a jam. I wasn't quite sure how to use my supporting characters during the final fight, so I lost, but overall, very cool experience. |
| Oct 7 19:31:59 | 43h 30m | The Oxinaut | ♥ 2 | Awesome game! So much juice. And nice work with the trailer. |
| Oct 7 19:35:11 | 3m 12s | Colour Chaos! | ♥ 0 | The dash seemed to be in a random direction each time. Is this intended? Liked the io game aesthetic. |
| Oct 7 23:46:45 | 4h 11m | Base Clock | ♥ 1 | This game was incredible! Perfect approach to the theme. Best game I've played this jam. |