Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → cxen
Feedback comments for LD51
cxen's games and stats for all events →
| Timestamp | Since previous | Game | cxen's comment | |
|---|---|---|---|---|
| Oct 4 18:28:38 | Area 51: Bunny Sanctuary | ♥ 1 | Lovely game! Very simple but straight forward! Very juicy for a jam game! | |
| Oct 5 02:10:28 | 7h 41m | You've Got Mail! | ♥ 2 | ## French streamer that tried the game quickly ### Da good stuff Hello! I tried your game on stream very quickly but had to go :p Dude with a thick french accent Anyway I tried it and I even finished it and you were right! Once you get into the game, it is so cool to just read quickly the different mails. The bug mini game was very surprising. I love the grandma that talks about kittens for hours with the funny mail subjects and all the graphisms and content is great. The music really puts you in the mood. It is overall a very solid jam entry and a very fun and unexpected way to make work fun, like paper please for instance :p I had a very fun and addictive experience, wanted to finish the game and I'm glad I did. That I ended up getting focused and in the zone/groove of the game Oh and major kudos for taking the time to set up a tutorial. It helps a lot to grasp the game and navigate the UI!!! No one does it, and it is still so important. So thank you That being said, there is still, as always, room for improvements, if you want to update the project, or for future games you guys would do. And so... ### Da stuff that can be improved upon - I feel like the windows of mail and user profile not staying on tome is a bit too bad. The game would have been more fun to manage but also more easy to control if you could just overlay main windows and user profiles (with the reset password and ban button) all the time. Even if you click back on your mail list or whatever, that the window don't go behind and always stay in front. But I might be wrong on that! - Some feedbacks are very light, particle effect, hover, pressed and release animations on every button of the UI, window shake, screen shake, boss icon with a little pissed or wounded animation on top. So the game is more jumpy and clear all over the place. - Speaking of feedback. Knowing what we should have posted sometime would have been cool! Personally I had to do some trial and error in order to understand every forward. Since people asked a lot of question I was like go to FAQ or something, it took me a while even with the tutorial unfortunately. So if you had like a UI effect that was like you should have picked that, then you can understand a bit faster how the game works. - I didn't feel the theme too much with all the different kind of timer, every 10 seconds... Maybe a timer before the next mail would have been nice and stressful! But my game is also guilty of that... - More use of the ban function would have been nice! I have to say... I didn't know when to check for it and actually never used it outside of the tutorial! Ain't that sad? - Finally, even though I finished the game, I never got to experience the ending and even had trouble restarting the game as it bugged sometimes. And it bugged when it tried to load the winning scene on me! So sad! In order to help, i've provided screenshots of the bugs. Hope it will help! bugYouGotMail.png ^ This one I got when I tried to play again, or to go back to main menu FinalBugYouGotMail.png ^ This one I got when beating the game Thank you for this awesome entry! I'll grade it good 😁 |
| Oct 5 02:29:13 | 18m 45s | Bunny is going places | ♥ 1 | People already said what's great about the game... Loved the story! So funny! That reveal from dark bunny got me laughing out loud! Good job! |
| Oct 5 12:23:53 | 9h 54m | Tense Conds | ♥ 1 | Real fun! Thank you for stopping by live highScoreConds.png |