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kavehes

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TimestampSince previousGamekavehes's comment
Oct 4 11:53:45 Armillario ♥ 1 It really interesting how it's the same 10 seconds but can feel different depending on the games. Very chill and beautiful experience. I don't know if the spawn rate is a bit high or if I badly managed my organism but even losing felt weirdly serene with the pace of the game, it's inevitable but it's fine. :)
Oct 4 14:56:39 3h 02m Citri Plays Noirwood ♥ 0 Those damned spikes ^^ Really nice concept, I like using the 10 seconds as a way to make us anticipate the jumpscare, which is both reassuring and scary because we're never sure. One this I'm not sure is if the wendigo is supposed to disapear after the 10 seconds because it sometimes just stopped chasing. Very cool and beautiful game though !
Oct 4 15:45:23 48m 44s Poda Wants a Statue ♥ 2 Apart from the ressource collecting that was a bit tedious and could lead to selecting rabbits by mistake, this was a delightful experience ^^ Great game (It took 186 years but we got that statue done !)
Oct 4 16:01:08 15m 45s Dragon Slayer Ultra ♥ 0 Not gonna lie, it took me quitting itch.io and rereading this page before I got what was happening ^^ Very nice concept and execution, some timing where maybe a bit tight and required too much precision on what to do to reach the next checkpoint but it was still beatable. Also not sure what I expected but the ending sure got me !
Oct 4 16:44:28 43m 20s Ticktock Tactics ♥ 2 Interesting way to manage the resources of Action Points and cool art !! Only downside to the resource management I saw when playing was that the rules really push you towards playing very defensively since you want to make the opposing side lose time by moving towards you. Great job overall though :) !!