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Jonah_SRG

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TimestampSince previousGameJonah_SRG's comment
Oct 3 03:12:58 10Flap ♥ 1 Very cute, and great employ of the theme. It is "something bad happens every ten seconds," but I didn't feel angered or annoyed. The way the flash ushers you back to the start point has a much better gamefeel than a simple death animation. I love how the music and the flashes are synced up well, the groove matches the gameplay. The speed and control of the bird feels nicely tuned. Well done!
Oct 3 03:28:04 15m 06s Jelly Jar ♥ 1 An interesting use of movement for grid based tactics here. Turning on/off the treadmill makes from some interesting decision making once the grid is populated with many jellies. The aggression of the imp when it has topped out makes catching more jellies quite difficult, though there may be a method to keep it at bay. It seems like forfeiting a turn for a swing of the jar will always bring the aggressive imp one step closer until it inevitably catches you. Love the art style here, and the jumping and swinging animations are really well done.
Oct 3 16:38:30 13h 10m Supermarket Scuffle ♥ 0 The cart controls very nicely, and I like the cart sprites. The way the new carts appeared suddenly was hard to react to. I also wasn't able to win as it seemed like another cart would swoop in at the last second as I rounded the final turn. But it was fun to bump up against them and try to bomb them. Well done!
Oct 3 16:55:28 16m 58s Clockmachine Chaos ♥ 1 Snappy controls and a good hook. Surveying each level is a bit of a puzzle, which is followed up with some tight timing and execution. Jumping and movement controls are responsive and generous. I like it!
Oct 3 17:03:09 7m 41s Cold Coffee in 10… ♥ 1 Very well done, I managed to win and become coffee. The land mines, mirrored buddy character, and cannons make up fun obstacles to traverse. The difficulty building feels natural and hectic towards the end. Excellent sound and animation, very expressive walk animation. I'll admit I am not above drinking cold coffee or even microwaving coffee, so my real life coffee drinking habit is not so precarious. Job well done!
Oct 4 22:38:11 29h 35m Reference Frame ♥ 1 The instant dashing is satisfying. I was only able to keep my second ship alive for a couple waves because I was so tempted to try foolish maneuvers to survive with many enemies. The graphics and sound are simple but functional, and I like the sonar effect and accompanying sound when the dash is restored. Well done!