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boaheck-artgent

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TimestampSince previousGameboaheck-artgent's comment
Oct 6 20:46:55 Thwack ♥ 0 Great work! I really enjoyed the challenge. I wasn't a fan of the movement speed but I also know it fits the design of the game. Love the art style and the background cheers were a great touch!
Oct 6 20:55:05 8m 10s RandoBots ♥ 3 Fun little game, I found the combination of momentum and tank controls a little awkward but I get why it was that way too. Can imagine it might be more fun with 2 players but it's pretty engaging even solo.
Oct 7 12:30:20 15h 35m Silvi ♥ 1 A really beautiful experience, the storytelling aspect was so well done I could see a version of this with some story scenes where you actually see them giving the gifts and get some dialogue between the two people turning out really well. I found the plant tended to grow over itself a little too much for the 2D perspective and it was hard to target branches because of that. Great work on the stylisation too! I think you achieved a really cohesive visual experience!
Oct 8 15:06:43 26h 36m Le Petit Jardin ♥ 3 Wow! This is the level of chill gameplay I originally imagined for my game, I was even planning tools that worked similar to this haha. Anyway this is a really impressive jam, and all around super polished, great work, I'd love to see this expanded or a different project in a similar style!
Oct 9 14:58:06 23h 51m Dragon Slayer Ultra ♥ 1 Lovely little platformer, I would suggest buffering the jump input a little bit to allow you to press jump just before you hit the ground and have the player jump when they land. I kept mistiming jumps a little early because of miscalculating the falling trajectory and this would have helped a little. I'd also love if there was some audio or visual glitch that happened like a second or 2 before the error to really up the tension if you're cutting it close.
Oct 9 15:08:00 9m 54s ExperiMental ♥ 1 Great work with the theme! I don't really know what all the side effects do but a lot of them were very fun.