Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → a333
Feedback comments for LD51
a333's games and stats for all events →
| Timestamp | Since previous | Game | a333's comment | |
|---|---|---|---|---|
| Oct 5 18:14:30 | Paid Vacation | ♥ 1 | Nice graphics. The mood is fantastic, and solid 5 for humor. Best game I've played this LD! (I havent played any yet) | |
| Oct 5 18:25:38 | 11m 08s | Boss Swap | ♥ 2 | Surprisingly solid boss rush. Kept me interested enough to win under 35 sec on Easy and Medium, and even played some on ultrahard (although for this difficulty I'd like one extra pass of input / hitbox / boss telegraphing polish). Great job) On a nitpick note, tutorial was a bit of a nuissance to play every time, and I wish boss fight started after 2-3 seconds, not 10. |
| Oct 6 06:47:12 | 12h 21m | Exorcist Patrol | ♥ 2 | That was so much fun to play. Never seen a concept like this before. The last ghost took me solid 15 minutes to figure out, but once I understood how utility spells like vortex worked, it became much easier to build combos. Probably might be a good mobile hit, you are definitely onto something here. Nits: switching spells during play sometimes broke the sequence for 1-2 runs, but after that everything went smoothly. |
| Oct 7 11:54:18 | 29h 07m | Toad Cat's Cemetary Watch | ♥ 1 | Random order of promotions giving you completely different build every time is what got me. I even thought maybe the game should upgrade you the lowest stat once per 100 sec or so, but then it wouldnt be the same. One time I've got a devastating build that was really slow, and second I was hopping around like crazy but had almost no firepower. That's fun! |
| Oct 9 14:43:59 | 50h 49m | Twilight Souls | ♥ 1 | Jeesus how did you manage to cram up so many mechanics in such a short time and polish everything? Awesome job, 5/5. Everything was intuitive, gameplay's tight and juicy, I've got a lot of fun. Also kind of interested what did you use for VFX, just plain old particle systems / shaders? |