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Feedback comments for LD50
Lucas Guimaraes's games and stats for all events →
| Timestamp | Since previous | Game | Lucas Guimaraes's comment | |
|---|---|---|---|---|
| Apr 4 01:14:37 | The world is breaking | ♥ 0 | Was trying to give a rating but I don't know how | |
| Apr 4 07:00:34 | 5h 45m | Circleville | ♥ 1 | I liked the idea - I think it could definitely use more information a better difficulty curve, and a little more fun (or going in on another emotion) but this was something... interesting. |
| Apr 4 07:06:24 | 5m 50s | Elephant In The Room | ♥ 0 | I like the idea behind this. It definitely shows what's possibler with tech and games - I'd love it to be a little more... clear? Like, it felt like I wasn't playing a game or couldn't really get into the loop per se. If done right, a new version of this game could really go places. |
| Apr 4 07:09:54 | 3m 30s | Can You Out Run It? | ♥ 1 | Oo, I like this one. Nice game loop to it. More variation would be really cool. Good stuff! |
| Apr 4 07:15:36 | 5m 42s | Casually Comitting Tax Evasion | ♥ 1 | ow. the how to play the game text hurt my eyes a bit lol - I never found out to play but I really dig the rest of what you did. Good stuff! Also funny concept. |
| Apr 4 07:20:20 | 4m 44s | Between My Shadows | ♥ 1 | wow. I like this one. I think some improvement around the area to where you see could be used, but I like where this is going. |
| Apr 4 07:28:10 | 7m 50s | OVERCOME | ♥ 1 | Agreed with Cagibi on every point. Text was hard to read; would have preferred less texted too and more readability - especially at the top. Boss fight was a complete damage sponge lol - not necessarily fun (also hard to tell how you're doing while they have a health bar) |
| Apr 4 07:53:01 | 24m 51s | a | ♥ 1 | add game balance, keep the speed really high, and make it into a longer spanning game. Winning formula right here when I turned on the speed. (Though I was confused at why the ants stopped doing anything) |
| Apr 4 07:54:18 | 1m 17s | Never High Noon | ♥ 1 | Great entry! I like the twist on the old west genre. |
| Apr 4 08:02:04 | 7m 46s | SuperShot | ♥ 0 | It would be nice to know what the dash button is so that everyone is on equal footing. I like this still; it's pretty nice. Nicely done! |
| Apr 4 08:04:50 | 2m 46s | Over the Rainbow Bridge | ♥ 2 | I really liked the polish on this - I think the gameplay could use some work. It felt a bit... slow, unknown of what I'm supposed to do with the objects, and the game could have controlled better. Still, I love the story you put in, the writing, the simple color palette, and the art. Well done! |
| Apr 4 08:09:00 | 4m 10s | Boing & Bonk | ♥ 1 | The game gets a little repetitive, same with the music. Honestly still? One of the best game jam submissions I've seen so far. Beautiful polish around the place too. Well done :) |
| Apr 4 08:15:40 | 6m 40s | A Thousand Islands, and One | ♥ 2 | A bit slow and a bit... not feedback enough? But ambitious. Definitely ambitious. I ended up playing this game on the idea alone. |
| Apr 4 08:22:14 | 6m 34s | Imagine Him Happy | ♥ 1 | The myth of Sisyphus in game form. I definitely like the idea - the difficulty curve is a bit weak, but I do like the idea. Also remember that 3D needs more leniency since there's a whole extra layer of failure compared to Bennett which makes it harder to account for (and harder to have as much fun controlling in) Still, nicely done. Also I should finally play Bennett lol. |