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Feedback comments for LD50
Daniel Robledo's games and stats for all events →
| Timestamp | Since previous | Game | Daniel Robledo's comment | |
|---|---|---|---|---|
| Apr 5 08:57:50 | No Match | ♥ 1 | I really love the polished aesthetic of the game; the music, the visuals, the sfx... everything falls in place for the intended mood. Really great work :) | |
| Apr 5 09:05:24 | 7m 34s | Rage Against The Cocoon | ♥ 2 | I really liked the feel of the movement + camera controls. I can see it needs a little bit of polishing but it works pretty good almost all the time. There's something very satisfying on scrolling around the branches of the trees :) |
| Apr 5 09:12:54 | 7m 30s | CigBan | ♥ 2 | I feel like the game becomes a little bit repetitive after a few tries, but overall is an interesting idea. I laughed with the "shit" hahahaha |
| Apr 5 09:15:00 | 2m 06s | Sol Invictus | ♥ 1 | I liked the idea of making the player heal instead of killing. The habilities were pretty balanced too and the pacing was enjoyable |
| Apr 5 09:20:52 | 5m 52s | Claim your FREE BitBuddyâ„¢ TODAY! | ♥ 2 | I've recently played Inscryption so I knew where I was going when I launched this game hahahaha. As always, Daniel has this unique meta-style which catch me every time. Great game :) |
| Apr 6 11:49:09 | 26h 28m | Helly Belly | ♥ 2 | Easily my favorite game yet. This is such a simple yet well thought and polished concept for the theme. I really love the art style (nice touch with the color schemes), the music, the SFX... everything falls in place to give such an enjoyable expierence. Really great game :D |
| Apr 13 18:10:15 | 174h 21m | Biscuit Brawl | ♥ 1 | What I liked the most about this game is how good it feels to play it, the fluidity of the movement between tiles and how the cats arms swing over and over makes it frenetic yet enjoyable. I also thought it was very good balanced, it doesn't feel cheesy (you get? "cheesy", like the cheese, of the game) |
| Apr 13 18:13:47 | 3m 32s | The Cold Night | ♥ 1 | Very looking game, I like the usage of lights and shaders, it matches so well with the jam's and game's theme :) The gameplay is also refreshing, the inevitable is not just getting killed but also running out of flames, good job there |
| Apr 13 18:15:10 | 1m 23s | Floody Hell | ♥ 2 | How to take doom and make it even better hahahahaha. I love the aesthetics and the sound the enemies make when die... is so satisfying. The post-processing is also really nice :) |
| Apr 13 18:18:01 | 2m 51s | This heatwave will last all summer | ♥ 1 | WOW! This is really similar to our game hahahahaha. You definitely nailed the bonk effect and the drag controls are much more natural than ours. I was surprise you also thought of the idea of delaying the destruction of a planet by its own civilization, that's exactly the same as our game hahahaha |