Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → Tommo120
Feedback comments for LD49
Tommo120's games and stats for all events →
| Timestamp | Since previous | Game | Tommo120's comment | |
|---|---|---|---|---|
| Oct 4 22:35:45 | Alchemeow | ♥ 0 | Definitely coming back to check this one out when the build works, the artwork looks fantastic! | |
| Oct 4 22:42:51 | 7m 06s | Wine Guy | ♥ 2 | Really neat concept and very well realised! I like the overall aesthetic, and I love that little glass clinking noise when the glass starts to wobble :P |
| Oct 4 22:53:42 | 10m 51s | Pistolman | ♥ 2 | Quite a bizare experience, took me a minute to figure out what I was supposed to be doing (and also stop laughing at how hilarious the gun looks running around). Could definitely have done with some kind of instructions or tutorial, but was still entertaining to play through |
| Oct 4 23:04:18 | 10m 36s | Reactor Symphony | ♥ 5 | Absolutely love the aesthetic, has a really great feel to it! Gameplay is very challenging, or maybe my typing just sucks. As Surfa said above, definitely would benefit from having some kind of score tracking system or stats screen at the end to show how well(bad) you did |
| Oct 5 18:22:32 | 19h 18m | Driving Blind | ♥ 2 | First level seemed like the hardest, the rest were plenty of fun though! I really like the handling of the car, it's very satisfying when you really nail a corner. One of the levels (the one with 3 reflection barriers) I kinda cheesed by just driving out of the track and around to the finish :P Very neat concept though! Managed to finish all the levels :D |
| Oct 5 18:40:51 | 18m 19s | Unstable Way Home | ♥ 3 | I couldn't quite figure out how to finish the game, I kept getting arrested :( I had a great time though, the artwork, sound and the silly physics made it a really hilarious experience :) |
| Oct 5 21:10:48 | 2h 29m | Weasel Words | ♥ 1 | I absolutely loved every second of this, I honestly can't give you guys enough praise! I got an F, I'm gonna blame me getting lost at one point and missing the painting in the first area :P |
| Oct 6 11:19:16 | 14h 08m | Mech Mapper | ♥ 1 | Really fantastic concept and very well executed! I had a few physics stability issues from either building too big, think it was 15+ blocks, and I had a vehicle(?) with 2 flippers on which would clip into the ground when activated. Maybe the collision detection needs changing to continuous dynamic? Not sure, there should be an easy fix though! Other suggestions would be: make it so resetting keeps your creation so you can iterate on the design, maybe make it so you can set any key for activating the parts, the pause menu didn't seem to work for me for some reason? Other than that, everything comes across as really well polished and the overall presentation is great! |
| Oct 6 12:15:34 | 56m 18s | Baby Panda | ♥ 0 | Gameplay is super simple, but very addictive! Spent a good while playing, my high score was 1 minute 20 seconds :D My only suggestions would be have the game wait until the player presses a key to start the game, and then at the end show the player their high score until they press a key to play again. Great game though, love it :) |