Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → JeanBon
Feedback comments for LD49
JeanBon's games and stats for all events →
| Timestamp | Since previous | Game | JeanBon's comment | |
|---|---|---|---|---|
| Oct 5 12:03:59 | Block'd | ♥ 3 | Fun take on Tetris. The art is very polished and the handicaps are original and balanced. Are you using a bag of pieces or do you generate them randomly? The logo is looking good however, because of the eyes, the "O" kinda looks like a "A", which is awkward. The "mind of their own" can be frustrating because we cannot anticipate the switches. You could start shaking the piece to signal an imminent movement from the piece. I did not have enough time to read the bonuses, what about waiting for a click before hiding the pop up? I had fun, I'm 2nd at the time. :D | |
| Oct 14 12:18:59 | 216h 15m | Bridge Disaster -> Whistle Master | ♥ 1 | The simple art and the color scheme are engaging. The path finding is working well and you even had time to add multiple levels and an intro. Also the half worried tone of the intro made me laugh. However the game is not challenging in its current state as the player simply can move every villager one by one and avoid breaking any bridge. I admit I did not notice immediately the 1/1 bridge at the last level and my villager fell to its death. :D I think something is missing. For instance you could have multiple paths with bridges that could only be crossed x times. Or add a timer so the player is forced to lead more than 1 guy at a time to the end. Nonetheless it is a playable compo, it has charm and it fits the theme. Well done! |
| Oct 19 16:16:49 | 123h 57m | Incomplete Horse Nonsense | ♥ 1 | You should edit the page description with the controls, it took me some time to understand I had to use the arrow keys. Freeing the horse becomes addictive after a while, I think the funny horse noises have a lot to do with that. I thought the gameplay was missing a mechanic to slow down the cowboys, for instance freeing bulls that would charge them and slow them for a while. It's a funny take on the theme. |
| Oct 19 16:35:53 | 19m 04s | QA - The Game! | ♥ 2 | Funny idea and I liked the corporate hell sound messages. The running sound feels weird, like I am doing 10 steps by second. I like the way bugs are fixing themself slowly, it felt satisfying. |