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Feedback comments for LD48
RandyTayler's games and stats for all events →
| Timestamp | Since previous | Game | RandyTayler's comment | |
|---|---|---|---|---|
| Apr 27 16:43:19 | Forge Dig Forge | ♥ 0 | It seems like it _almost_ worked... I had to put it in fullscreen on Itch in order to see everything in the UI. But then I couldn't figure out how to "dig", really. I wasn't sure if I was successful or not, or what was draining my health. But I'm impressed by the forging and resource management. I liked building tools by building parts first, once I understood. I've never played Minecraft, but I imagine that kind of forging is inspired from MC? | |
| Apr 27 17:09:08 | 25m 49s | deep bell | ♥ 1 | Nice! This was impressive. Probably a bit too easy - I didn't run into more than one jellyfish - but I like the graphics and the gameplay. I really liked the changing colors as you descend, and the moving seaweed was a nice touch. |
| May 1 00:04:39 | 78h 55m | DEEPORB | ♥ 0 | A very cool idea, and well executed. My one suggestion: I think the controls could be improved - using the mouse to click lots of dropdowns and buttons kinda steals the joy of the game a bit. Maybe it's JUST the dropdowns. What if you had a row of buttons, and you just click each one the number of times you want to go in that direction? Then it builds your command sequences into something visual, like clicking the left arrow twice, then the down arrow once, then wait, then down, would build a visible sequence. ⬅️⬅️⬇️⏲️⬇️ |