Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → Michael Grieshofer

Michael Grieshofer

Feedback comments for LD48

LD49 →

Michael Grieshofer's games and stats for all events →

TimestampSince previousGameMichael Grieshofer's comment
Apr 28 07:55:24 Krakonsequence ♥ 1 I love the setting and the whole news idea. The killing feels and looks nice. Though wile the tentacles sometimes shoot out very fast, sometimes they almost do nothing. The movement feels a bit sluggish but that's to be expected from an octopus. Good job.
Apr 28 13:30:21 5h 34m Town of Monsters ♥ 1 what a great game. I love the grotesque art style, the moody soundtrack and the amazing voice acting. The game is definitely very different to what you see in game jams usually and I adore it for that. Some of the decisions you made me make where pretty difficult. The only thing im a bit unsure about is the combat. Could you maybe explain how it worked exactly ?
Apr 28 13:36:11 5m 50s Downward Frog ♥ 1 This game is so slooow. I kind of wished I could dodge downwards and not just up and to the side. Also the decision to make the live pickup give you all the lives back is a bit strange to me. The art and sound design are fantastic though.
Apr 28 14:54:07 1h 17m you are chained to an egg and are falling down a pit ♥ 1 It got very frustrating at the end and I wasn't able to finish it because I got my egg stuck in the wall. But otherwise this is .... interesting .. and I think I like it...
Apr 28 15:41:56 47m 49s Depth of Death ♥ 1 Man this game is awesome. I love the setting but the gameplay is just very shallow. Some mechanic like ammo or reloading would have done wonders for this game but I get that that is very time consuming to make. good job
May 2 07:14:52 87h 32m Evolve or Die ♥ 1 I think this game was very well made. But there are a few problems I have with it. First the difficulty curve is a mess. The first two levels are very hard to beat and took me more than half of the time I spent with the game. The later parts though are very easy because your fish is already a baby making machine. The second thing that I don't like is that your fish become monsters at the end, but they don't look like cool monsters but min-max monsters that are constructed in a checkerboard pattern to maximize efficiency. I think this could have been avoided if the body was free and could only be placed next to another body. But as I said, I like the idea and also the game itself. Otherwise I wouldn't have bothered writing this critique. Great work.