Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → Danga
Feedback comments for LD48
Danga's games and stats for all events →
| Timestamp | Since previous | Game | Danga's comment | |
|---|---|---|---|---|
| Apr 26 15:46:37 | MineWell | ♥ 1 | Awesome game. I loved the puzzle mechanics with having to time your digs against enemy movements. Really excellent job with the graphics & audio as well! | |
| Apr 26 15:51:34 | 4m 57s | Deeper Into Technical Problems | ♥ 1 | I think the game idea is very cool, and execution is about 85% of the way there. With some more polish it could be quite good. Maybe having a narrower width screen and zoomed in might help for readability. Awesome music |
| Apr 26 18:20:31 | 2h 28m | A Shallow Dive | ♥ 1 | Very cool game. I think it needs to be explained a bit more clearly or differently how the harpoon needs 1 turn to recharge, but once you figure that out it's very good. I think you can get stuck in the final room if you start incorrectly though! |
| Apr 26 23:56:53 | 5h 36m | Bones & Guns Elevator runs | ♥ 2 | Good stuff! I enjoyed playing it. I agree with making the shooting a bit juicier. Maybe also explain how to pick up weapons since that felt a bit weird |
| Apr 27 14:46:07 | 14h 49m | HELLEVATOR | ♥ 3 | Nice the game feels super good to play. I think something that would go a long way is some sort of blip if you try to shoot before the cooldown, or just lower the cooldown. It feels a little clunky to only sometimes shoot when you want to. Awesome game overall though, I love the initial elevator starting effect. I got to like 1500m~ |
| Apr 27 15:02:55 | 16m 48s | Drain the Sea | ♥ 2 | Cool game. I also agree about defining the 5k win point with a win screen or something. Also something to explain what the buildings do in-game would be nice. |
| Apr 28 15:28:56 | 24h 26m | Disco Inferno | ♥ 3 | Stellar game! The production value is outstanding for 72 hours. Your team should be really proud! A few pieces of constructive criticism: - The guns should feel a little "juicier" to shoot - The dash could maybe be shorter & faster? It seems a little clunky to use |