Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → Brainoid
Feedback comments for LD48
Brainoid's games and stats for all events →
| Timestamp | Since previous | Game | Brainoid's comment | |
|---|---|---|---|---|
| May 1 13:26:28 | Frog In Space | ♥ 1 | This was a fun one. Loved the parallax, it adds a lot. Also the lights with additive blending in front of the ship. Controls felt smooth. Gathered 4 ship parts. I didn't see any space worms. Having an "end" of the space was funny :) I liked how you bounce away from the edge. I think fuel consumption could be more forgiving. Turning the ship either shouldn't cost fuel or maybe should cost less. Braking as well... I think those are ugly ways to balance the game difficulty. After collecting 4 ship parts from each side(east,west,north,south). I didn't know what to do... I don't know how many parts I should gather. A simple 4/N text somewhere could be awesome. Eventually, I went deeper into the space and found nothing no ship part indicators or anything and ran out of fuel. Felt bad and didn't want to play again when I lost after collecting 4 parts. Because it gets too repetitive to do the same thing over and over again. Thanks for the game! <3 | |
| May 1 13:51:25 | 24m 57s | Treasure Dive | ♥ 1 | Finished the game. Physics, game mechanics and everything works perfectly. I liked the aesthetics and the overall look. I hated the game difficulty. I think the difficulty is based on getting used to the jetpack mechanic. And it has a long learning curve in my opinion. And you introduce difficult levels immediately, because you want it to be a short game since it is a jam I understand. But then it is a problem that I'm not ready to use the jetpack in that difficulty, though I have to face it. It just brought anxiety to me rather than "OMG how did I fail? Let's try again." . I tried to finish the game so I see all the content to review the game properly. That's usually what I want from my players. For them to see all the content I created. I liked the chest opening at the end, even having the simplest puzzle level design there was noice. :) Oh, and teaching the controls on Main Menu is always my favourite :) Thanks for the game. |