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Feedback comments for LD46
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| Timestamp | Since previous | Game | miltage's comment | |
|---|---|---|---|---|
| Apr 20 15:09:37 | Lights On | ♥ 2 | Platform mechanics were pretty solid - except for the part where I could run up a wall but I'm sure that was intended as I saw no other way to complete the first level? It's not fun to have to switch between keyboard and mouse constantly, so I'd suggest having a keyboard accessible menu next time if your game is 100% keyboard controls. :) | |
| Apr 20 15:36:27 | 26m 50s | Wisp | ♥ 1 | So half of the fun in these top down, bullet hell shooters is dodging the enemies bullets. The bullets come at you so quickly that they are almost impossible to dodge and you lose that mechanic, making the game a little 1 dimensional for my liking. Enjoyed the music but it only played once - you should definitely set that to loop. Just missing a few pew pew sound effects 😄 |
| Apr 20 15:45:33 | 9m 06s | Filicide | ♥ 1 | I liked the story and cutscenes but there really isn't any challenge. I found that I was impervious to bullets and just walked past the bad guys 😆 |
| Apr 20 17:15:38 | 1h 30m | Man Need Fire | ♥ 1 | I really like how this one plays. I got stuck on a level with a large pool of water and a row of trees that I couldn't get past. stuck.png Simple pixel art and atmospheric music play together nicely here to create a simple puzzle game. |
| Apr 21 16:57:51 | 23h 42m | Aqua Vitae | ♥ 2 | Beautiful game! First time making Russian moonshine and I don't think I did too badly ;) |
| Apr 21 20:55:43 | 3h 57m | Goldsmith | ♥ 1 | Loved the animation! Solid (gold) entry! |
| Apr 23 08:51:04 | 35h 55m | PLAYTIME | ♥ 1 | Very creepy and atmospheric, great job there! I didn't really struggle to see things, but I played this on stream and some people did report not being able to see much, I guess it depends on monitor settings and why AAA games have that little "move slider until you can see the graphic" first time set up screens. I liked the Skyrim sneak mechanic but it seemed a little rough around the edges, for example I felt that the eye should have closed if I were hiding in the darkest shadows. Like someone else said, restarting from the very beginning is punishing and I gave up playing after I died on the second level for the second time. Overall a good entry, just needs a little polish to iron out some of the kinks. |