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Feedback comments for LD46
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| Timestamp | Since previous | Game | juxipolo's comment | |
|---|---|---|---|---|
| Apr 25 19:24:23 | Bump N' Jump | ♥ 1 | I found a bit of what felt like an exploit - if the ball is quite close to the edge of screen, you can click that side just below the ball and send the bouncy ball almost stright vertically very easily. You can then tap it again, and it continue near vertically, and then keep doing this for quite a while. | |
| May 9 19:26:23 | 336h 02m | Untitled Game Jam #3 (aka LD46) | ♥ 0 | quick heal seemed a little too good - the normal heal was harder to pull off, but didn't heal much at all. the quick heal was fast, more effective, and didn't run out of mana. Could use some balancing, but off to a fun start |
| May 9 20:13:22 | 46m 59s | Keep The Bouncy Thing Alive | ♥ 1 | I you open the page in two browsers at once, you can combine them to trap the ball in a triangle that seems to hold indefinitely. Maybe the lines should have durability? Game had an issue in Edge - it sometimes treated dragging like dragging an image, which prevented lines from being placed. It wasn't very consistent. Looks like I'm still running EdgeHTML, so maybe this is a problem that solves itself? I didn't read the description very closely, and so I didn't realize it was multiplayer until I switched to chrome and was confused why that version had familiar-looking lines already in place :) Very cool to see multiplayer in an LD game |
| May 9 20:45:27 | 32m 05s | The last of its kind | ♥ 1 | closes immediately on my system as well - Surface Pro 4, win10. Nothing logged to the event log |
| May 9 20:59:19 | 13m 52s | Chocolate: The Fantastical Adventure of the Doggy Walk | ♥ 1 | I got stuck in the house with the axe - the ice cream cones(?) pushed Chocolate into the hall, but I was in the room. I couldn't move the cones out of the way, Chocolate wouldn't move, and the cones couldn't touch Chocolate to get the game over screen. |