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Daniel Alhadeff

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TimestampSince previousGameDaniel Alhadeff's comment
Apr 20 06:24:35 SideKick ♥ 3 This was not an easy game but I have to say I had a lot of fun and absolutely loved the ending.
Apr 21 00:45:50 18h 21m Embers ♥ 0 Wow, really impressive! The only thing I would change would be the camera zoom, it would be nice to see a little bit more of your surroundings.
Apr 21 20:57:40 20h 11m MACHINA ♥ 1 Great game! Is it possible to beat the final level though? I died immediately after I killed the "enemy".
Apr 22 04:19:55 7h 22m Boundary ♥ 1 The game play felt really smooth even though I struggled a bit with the introduction of the 'R' key. I especially liked the cool-down circles as they helped out a lot figuring out the timing. On top of that the level transitions felt super nice (especially with the tilting particle effect). By the end it left me wanting MOAR levels. Nice work :)
Apr 22 04:47:00 27m 05s Pollinate ♥ 2 Really pretty game with great sound design to back it up. I was particularly impressed that you were able to make so many 3D models during the compo! The only bit of constructive criticism that comes to mind is that the web build had a some performance issues once my score got to ~80k and had almost filled up the available land. I'm not sure if webGL supports this but I would look into GPU instancing as a potential fix for future LDs. I am wondering how you got that nice sky glow effect, I might take a peek at your source code tomorrow :)