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Vladadamm

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TimestampSince previousGameVladadamm's comment
Oct 8 16:49:49 Rainbow cube ♥ 4 Solid puzzle game. Feels really polished with quite a lot of visual details and a well thought level design using well the game's color mechanics. Only thing i've found lacking compared to the rest of the game is the Audio (felt like the music was a bit too simple and repetitive, need some audio in the menu and the sound effects would play only on the left side of my headphones - maybe an issue with the audio source's position ?).
Oct 9 20:43:07 27h 53m VychVyzhProm ♥ 1 Solid entry. Feels really polished and having a tutorial is always a nice thing that is too rare in jams games. Liked the mood with the small 'story' (if you can call that) and the retro feel with soviet union era theme. And obviously reminded me of TIS-100 (which i should finish someday) with its assembly coding. Struggled a bit at first with jump conditions (JG/JE/JL), expected them to always compare A and B registers upon reading the 'doc' and only understood after a bit of trial & error that they were to be used after CMP. Also had a few small issues with the text editor. I feel like Backspace should delete previous block and Delete the current one rather rather than delete being line and backspace block value. Didn't feel like it not being a true text editor being that much of a problem, as having hotkeys for most instructions ended up being some sort of auto-complete which isn't bad and felt intuitive (though JE/JG/JL/JMP/MUL are missing), but i would expect for numbers to automatically clear the block content upon entering data. Two other quality of life features would be clicking on a block to select it (can already use the mouse to input so why not for moving around your code ?) and being able to hold arrow keys to move around faster without having to press keys dozens of times (same goes with Delete to delete multiple lines at once). Also didn't understand at first the Lower/Raise buttons, would expect an Up Arrow to Raise and Down Arrow to Lower.