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Sciman101

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TimestampSince previousGameSciman101's comment
Oct 8 01:17:10 No Body's Problem ♥ 1 For the time given, this is really well put together! As others have said the level design is great - puzzling but not too frustrating. Great job!
Oct 8 01:18:54 1m 44s DEVOURER ♥ 1 Fun game - I really like the aesthetic, though the font is a tiny bit hard to read. The lasers got kind of intense later on, but overall a fun little time killer
Oct 8 01:28:47 9m 53s Hoarder's Paradise ♥ 1 I really love the grim aesthetic, though cats are a little op
Oct 8 01:32:07 3m 20s lotor ♥ 1 The aesthetic and polish is really nice considering it's for the compo - good job! Maybe I'll get past 4 levels someday
Oct 13 15:21:56 133h 49m The Legend of the Empty One ♥ 3 I really like the concept you have here, and maybe it's just me but I'm always a sucker for inventories where objects take up different amounts of physical space. The UI on that note is really polished, though some more instruction on what to do would be appreciated. I'd say my biggest complaint is that the actual 'bullet hell' section doesn't feel great. The characters are too big and the bullets too small, and there's not a lot of feedback for hitting an enemy besides just seeing their health bar go down. If you ever return to this idea, Vlambeer gave a great talk called 'Art of the Screenshake' that might be able to help with some of those problems. That said, this is a jam, so in the time frame you were given, this is pretty great! Nice work
Oct 13 15:33:44 11m 48s [SSS] - Scandinavian Settlement Skirmish ♥ 1 I really dig this concept - if you had more time, it would be interesting if the boat did something while your settlement was active, maybe you could search for other islands while another one was already active. Also, having an arrow always pointing to the next island made the stakes feel kind of low since I didn't expect to be guided somewhere where 100 food wouldn't be enough to make it. Despite that, though, this was really fun, and super well made for the time you had. Great work!
Oct 13 17:02:35 1h 28m S.W.N ♥ 1 This is really good! I wasn't personally in the mood to do level editing at the end of the tutorial, but the tutorial definitely proved the mechanics were solid, and the fact you have a level editor at all is insane. If you put this on Steam and added workshop support, you'd have something really great on your hands. Amazing job!
Oct 13 17:10:06 7m 31s Nothing is my car ! ♥ 1 Fun game! I'm really glad you put the labels on the car parts, I might have had a hard time distinguishing them otherwise. Good job overall!
Oct 13 17:25:38 15m 32s Allow ♥ 1 I like the goals mechanic, it reminds me of the card game Fluxx a bit. Overall really well put together, though the camera was a little glitchy for me in the WebGL build. Not sure if that's something you can fix. Good job, though!