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TimestampSince previousGamefre's comment
Oct 7 23:24:39 Cheese Finder ♥ 1 Well done! It took me a few tries 😄 I like the art style and animations. Props for completing a core gameplay loop, complete with an ending screen. A small tweak for next time could be to give instant feedback to all valid actions -- it took me a while to figure out how to pick-up the branches because very little moved when I pressed the key (at first I thought it was broken).
Oct 7 23:36:55 12m 16s Wicked Wanderings ♥ 5 Well done, it takes some effort to build a crafting system 😄 I like the diversity of options and effort put into a dialog system + inventory + goals. One thing I would tweak for next time is to simplify the inputs needed for the crafting loop. Right now, it takes 4 interactions to put something in the cauldron (tab + click + space + e). You could make the inventory open automatically when near a cauldron/NPC and swap the item with one click, making it much easier to combine many things.
Oct 7 23:48:05 11m 10s Enter the Abyss ♥ 2 Superb amount of polish for a game jam game ⭐️ I like the attention to details for the effects (e.g shake, glow). In the next iteration, I'd suggest to tighten up the pacing and ramp up to a challenge within a minute or two (maybe shrink the playable area to a screen or two, spawn powers on a timer, make the monster spawn much faster). As-is, it took me a while to find the spells and feel challenged and I stopped playing before I was in any danger of dying.
Oct 8 00:08:43 20m 38s SpaceCrafter ♥ 2 Nice, love the details & polish 😁 (tile animation, googley eyes, automatic tile selection, breathing) Puzzles were interesting, I like how they build up from previously acquired tiles. To amp up the next one and make it look super professional, my suggestion would be to spend time on art direction: polishing up the universe a bit (backstory, why are they here, why do they need to escape) and giving a stronger sense of visual identity (e.g. more consistent color palette, reserve a color for interactive elements, add lighting -- strong shadows, clear light direction). Well-done overall!
Oct 8 00:20:32 11m 49s Bob's Notebook ♥ 0 Cool game, love the wholesome vibe and text fading effect! The pacing is good, so even if there isn't much content, I feel like I've had a mini-vacation 😄 I really love clean and accessible games, very happy to have seen this one! A small tweak for next time could be to adjust the framing so that the important elements stay visible and you direct the eye more clearly. There is some of that (I like the feel of the camera animation), but in the default web screen size, some of the content is cut off or spawns out of view. Maybe just zooming the camera out a little could be a quick fix (I'd probably trigger the transition when Bob is ~70% through the screen, as opposed to the current ~85%). Well done overall!
Oct 8 00:45:00 24m 28s Start with nothing ♥ 1 Very cool, happy to see another word game 🅰 I love the effects for special objects and high degree of polish (calm visuals + sounds). I got stuck after finding three things, wish there would be a way to get hints since I'd love to discover all the content, but I ran out of ideas. I like that objects are also useful, but it's not always clear what letter they represent... I got to 26 and decided that was the perfect stopping point 😄
Oct 8 23:22:07 22h 37m A Nickel For A Kingdom ♥ 2 I love the amount of polish and little details! ❤️ (walking animation, location transitions, building fade,...) I'd be curious to hear about your process for designing and keeping track of all the trades and location, seems like it would be easy to underestimate. Overall, your game came together as a really wonderful package for me, glad I got to play it! 🐭 I wouldn't really change anything, but just as food for thought, you could consider speeding up the animations slightly (e.g. text, gates) and shrinking the game world a tiny bit in order to make the core game loop of trading items a bit quicker to explore. I only got to three endings in ~20mins, would have liked to discover more since the game appears to have tons of content.