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Drury

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TimestampSince previousGameDrury's comment
Apr 30 16:41:46 README.btc ♥ 2 Great entry, very immersive. Didn't quite manage to get a grip of the minigame though, the mechanic of the toggle-able blocks seemed a bit inconsistent.
May 13 11:53:32 307h 11m Moneyman and Pennyboy ♥ 1 @captaindreamcast @skoggy Either of your Dreamcasts must have gained sentience over the years and decided to revolt against your slavery. There is no other explanation. As for the game, the story is naturally top-notch, very easy to immerse yourself in, very easy to relate to the characters and see their true depth and struggle. No surprises there. What did surprise me is the depth of the gameplay, the light puzzle elements did ramp up nicely, first with simple puzzles, then we even move to something that could be described as "open-ended" by anyone who's at least keenly familiar with the woes of Ludum Dare deadlines. It all adds up to what is probably my favorite Dreamcast game to come out this year, gonna be a hard act to beat for all aspiring Dreamcast developers out there.
May 18 11:12:05 119h 18m Pulsation ♥ 1 Took me back to the times of playing Lemmings back in the day. The main mechanic isn't very intuitive, but that's perfectly fine since it made me stop and think about each move and I had infinite time to do so, making it feel like a proper puzzle game despite the open-ended design. The latter levels actually gave a proper mind challenge, and I feel quite accomplished beating the game without skipping, however I think the final puzzle could be even a bit harder and stingier on resources. Now, as fun as the game is, I don't see the theme or the humor. Everything else, high marks.
May 19 22:43:12 35h 31m S.A.S.S. ♥ 1 Cool game gang, this is how a ludum dare game should be. Very good polish, feature richness, and game feedback, I was never gobsmacked by what was going on and could easily immerse myself. The only piece of criticism I have is that I didn't like the game returning me to the playing area, I'd prefer either a bigger playing field or seamless transition to the opposite part of the level, a bit like the asteroids do. Very well done otherwise. One of the greats this jam.