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Feedback comments for LD44
BabyKing's games and stats for all events →
| Timestamp | Since previous | Game | BabyKing's comment | |
|---|---|---|---|---|
| May 2 01:12:40 | Seaway | ♥ 4 | As people have mentioned above the graphics are great, it seems like your ship movement starts to figure out where to go by starting at 270 degrees and then figuring it out from there which can be jarring. The biggest issue I have is the subject matter, I understand that the theme lends itself quite well to using slavery as a core story element but I think that the issue lies in the approach of addressing an issue with as much history and human suffering as slavery. Those aspects aren't addressed at all in the gameplay, or the game at all as far as I could tell which is a real shame because games are a fantastic way to explore those difficult topics. I look to Spec Ops: The Line and Papers Please as great examples of games that look at different aspects of our society and explore them in a meaningful and tasteful way. Even in peaceful mode you still enslave the island natives, the counter doesn't show up but they fly to your boat. I feel that was a huge missed opportunity. Thank you for entering this, I hope learned as much making this as I did making the game I worked on. | |
| May 2 01:27:36 | 14m 56s | Hajime no Botto | ♥ 1 | I read the outline on the itch page on how the game works but I didn't quite understand how to put that in practice in the game itself. I selected weapons and what to attack but it never seemed like they did anything while the enemy attacking me seemed to be very effective. It could have just been that I was seeing a lot of red and not a lot of what I was doing. |
| May 2 02:00:03 | 32m 27s | Devil Bank | ♥ 0 | This was a lot of fun to play around in, thank you! |
| May 2 02:35:35 | 35m 32s | Bloodslinger | ♥ 1 | This was a lot of fun to play around in! I'm a sucker for a card based video game, those Poker Night at the Inventory ones are a hoot. There is some real potential here, thank you for making this and sharing it!! |
| May 2 02:58:37 | 23m 02s | Flash Dash Dungeon | ♥ 1 | The attack animation length and hitbox don't lend to intuitive combat but I love the sprites and the idea! Thank you for sharing. |
| May 2 03:13:51 | 15m 14s | Dream Kitty Escape | ♥ 2 | This was a lot of fun! It would be neat to have movement not cut off immediately when you release the movement key but that is a personal preference. |