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| Timestamp | Since previous | Game | someone's comment | |
|---|---|---|---|---|
| Dec 6 21:44:56 | Tainted Blade: The Dungeon Escape | ♥ 1 | The movement felt a bit clunky, but a great idea and solid execution. I suggest making the corridors a bit wider, and perhaps explaining some mechanics in the first level. I ended up quitting to check the help screen multiple times before I understood what was going on. I found listening to the footsteps to be extremely helpful. A nice touch. Great job. | |
| Dec 13 23:10:25 | 169h 25m | Cat-Astrophe | ♥ 2 | Brilliant. My main cause of death seemed to be impatience on that last level. I kept racing my past selves and dying. I like that you can get crushed by your own tombstones. The hit boxes seemed a little unforgiving at times, I swear jumped over that... I had to restart the last level a few times due to completely blocking the path at the second cannon but got there eventually. Just played through again - 29 deaths, 10:49.43. Much better than the 103 deaths from my first run. |