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| Timestamp | Since previous | Game | Aurel300's comment | |
|---|---|---|---|---|
| Dec 19 23:16:07 | aberth: simple text based choose your own adventure | ♥ 0 | The idea of using Google Forms seems cute, but not all that different from CYOA systems – at least not to the player. The plot was fun; it felt as if each segment was written by another person only knowing what the previous one said. At points it seemed a bit too random though. Also I would have enjoyed re-playing the game more times if the choices really mattered, but the "wrong" choices either loop back to the mainline, or end up in a loss. Fully branching story would be more time consuming to write (though if taking the "random writing" approach, not all that more difficult), but certainly more rewarding. Perhaps you should have made a prototype on paper (i.e. sticky notes and string to make the fully branching tree) before rewriting everything into Google Forms? | |
| Dec 21 13:53:30 | 38h 37m | Sacrificio Inc. | ♥ 2 | Looks very well polished, the graphics were cute. I wished there was more variation in the levels – different mechanics, switches, etc. As it is, there is a nice amount of levels, but they start to feel monotonous after the ~sixth one. Also I wasn't sure about the timer – the restart button resets the timer, so you can keep clicking it until you know the solution (if you really want to bother abusing this …). For a puzzle game like this I would think a turn counter would be better. Good job overall :) |
| Dec 21 15:54:25 | 2h 00m | Out Of Space | ♥ 0 | Very nice! Nicely highlighting that there are always multiple ways to accomplish the same thing in Linux :) There were some little problems – `man find` showed a stub with `cat` (presumably a template for `man` pages). After the second or third level of the second loop (since the levels were the same?) the game stopped and by the CPU spike I assume there was an infinite loop somehow. But these are minor, terminal games are fun. Well done! |
| Dec 21 18:40:36 | 2h 46m | Ludum Dare Simulator | ♥ 0 | Nice … Got 1st place for my game, surprisingly – makes me wonder how this is actually calculated, given that other people in the comments got that as well :) The webcam at the end was a nice addition, although I was expecting the screen to reflect the individual features we worked on. Granted that would be a lot of additional graphics work. Had a laugh at the random comments at the end as well. |
| Dec 21 18:47:21 | 6m 45s | Save & sacrifice | ♥ 0 | Well polished, though the lack of audio was a pity. I liked that the sheep platformed around, having to jump, grab ledges and so on. One really annoying thing was the controls – up to jump and space to kick seemed counter intuitive. Something like A for jump and S for kick would have worked better for me. This game actually fit the theme pretty well also. Good work! |
| Dec 21 18:58:16 | 10m 55s | Tower of Sacrifice | ♥ 1 | Nice game, fun to play to the end! The controls felt very responsive. The final enemy was a neat change of pace, I wish there were more interesting / difficult enemy variations like that. Well done! |