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atmospherium

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TimestampSince previousGameatmospherium's comment
Dec 4 16:37:14 De-Railed ♥ 3 Great work, as always. Your team consistently does a great job of building the mood you're aiming for. Gameplay definitely sold the idea of exploring treacherous terrain without ever trapping the player. Combat felt suitably clunky for playing a character who's primarily an engineer - the slow gunfire forced you to think more about positioning yourself for an engagement instead of just charging in. The pixel art was very well done and the character animation felt clear and expressive. Sound was great - everything inside the train felt suitably sparse and moody and the music in the platforming sections gave momentum without overdoing it. The song over the end scene really tied things together. I got the Selfish and Confusing endings (as well as breaking the game by destroying ALL the cars). Are there other endings to find?