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Max Cahill

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TimestampSince previousGameMax Cahill's comment
Aug 18 03:08:59 Alive ♥ 0 Slow pace but quite interesting mechanically. I wasn't a huge fan of the dirt replacing mechanic, mostly because you couldn't reposition dirt "clumps" after they were dug. The slow leak of water was quite good pressure though.
Aug 18 03:32:01 23m 02s Mr.Tobro ♥ 1 Ramped up pretty fast haha but pretty fun, straightforward TD with a twist. Enjoyable.
Aug 18 03:41:44 9m 43s Key Thieves ♥ 1 Quite a "big" feeling world and the combat showed promise. Found it kinda hard to "find my way hope" after going and fetching a key. Connection to the theme is a bit tenuous haha but i appreciated the ambition behind this project.
Aug 18 03:46:44 5m 00s Running out of Platforms ♥ 1 Bit slow at the start and then pretty chaotic. would have loved some hit effects since there were particles for everything else but it seemed straightforward enough haha. not a huge fan of the row clear when you "fall down" - but the kind of reverse-breakout vibe was interesting.
Aug 18 03:49:27 2m 43s Clot! ♥ 1 Nice take on the theme. Those red guys are mean haha
Aug 18 03:51:47 2m 20s Tight Space ♥ 0 Deceptively fun haha. I can see this really "working" as a mobile or web commercial game with a lick of paint.
Aug 18 03:55:13 3m 26s Crate Rush ♥ 1 Nice; the movement was the only annoying part but I think it was a very cohesive design.
Aug 18 03:58:46 3m 33s Clod's Quest ♥ 1 Tricky at times, could have used a slower difficulty ramp. Quite well executed though, and a funny concept.
Aug 18 04:02:54 4m 08s Closing In: Barney's Daring Escape ♥ 1 Wow, impressive entry considering the chosen platform, haha. Quite a fun little game and very cohesively executed.
Aug 18 04:21:40 18m 46s Eventful Horizon ♥ 1 The cut scenes take the cake haha, pretty fun gameplay when the physics were working right too 👍
Aug 18 04:31:15 9m 35s We Haul ♥ 0 Liked the chair stacking mechanic, the time pressure made me more annoyed than I would have expected - probably too close to home having rushed moves in the past haha. Sticky movement, glitchy collisions and a pretty steep difficulty ramp (cliff?) if you try to pack "properly" held it back from being super fun but it was quite creative and I can see it polishing up nicely.
Aug 18 04:38:32 7m 17s Merge Machine ♥ 0 Straightforward concept, expands itself over time quite well.
Aug 18 04:48:23 9m 51s Drone Gardening League ♥ 1 Quite liked the deckbuilding aspects but had very little idea what led to a good performance, haha. Enjoyed the pseudo-volumetric effect
Aug 18 04:53:31 5m 08s Park & Match ♥ 0 Fit the theme really well
Aug 18 05:05:57 12m 26s Relentless Siberia ♥ 2 The look of inside buildings was very nice. The snow filling up was interesting, but it felt annoying/fiddly when moving around a lot of the time. The mood and misery of the whole experience made up for it though, nicely done.
Aug 18 05:09:20 3m 23s Running from ⭐⭐Space⭐⭐ ♥ 2 Grapple mechanic was nice 👍
Aug 18 05:46:33 37m 13s Camp Snuggle ♥ 1 Worked really well! I liked how much emergent "strategy" came out of such simple mechanics and the art added a lot to the mood and humour. Those big green fellas are a pain to wrangle though haha. I'm a professional nuzzle attendant 😊
Aug 18 06:01:41 15m 08s Six Spaces ♥ 1 Very pleasant game, felt quite attached to/familiar with the world by the end of it.
Aug 18 06:12:01 10m 20s Wandering Soot ♥ 0 Couldn't get it to extract with 7zip unfortunately 🙁 Will try again later, I'm having network issues now. Looks very cute from the screenshots though!
Aug 20 00:30:06 42h 18m Tales Of Steel And Mana: Empire's Birth ♥ 3 Quite interesting, if a little samey after a while. This kind of party management exploration game without traditional rpg crawling is a fun little genre that I'd like to see more of - I think that you probably "just" (haha) need more "interactions" to have staying power.