Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → Kurt Roembke
Feedback comments for LD42
Kurt Roembke's games and stats for all events →
| Timestamp | Since previous | Game | Kurt Roembke's comment | |
|---|---|---|---|---|
| Aug 13 19:15:52 | Pig Pile | ♥ 2 | I must place them as trophies... Shit, why did I put all of these pig gut trophies everywhere... I can't walk!! 🐷 nice entry. | |
| Aug 13 19:22:58 | 7m 06s | Cubiqum | ♥ 1 | Like the simple graphic and color choice. Music goes well with it. 10 hours! Nice! |
| Aug 13 19:56:21 | 33m 23s | Ouch! | ♥ 0 | Yes. Very good. I like it, a lot. |
| Aug 15 19:20:44 | 47h 24m | Delusional Thoughts | ♥ 1 | Made me smile the whole time. Also the game is just fun!!! The obvious strength is the humor in the sound and music. Dig the Salad Fingers reference. |
| Aug 15 19:28:19 | 7m 35s | Get Comfortable | ♥ 0 | Very fun take on the theme. |
| Aug 15 19:30:50 | 2m 31s | Accurate Exam Simulator | ♥ 2 | Fun take on the theme and good execution. |
| Aug 16 22:50:26 | 27h 19m | no-kill | ♥ 1 | Very cute!!!!!!!!!!!!!!!!!!! obviously you could add more gameplay elements to spice it up, but it's a darn jam! The sound and visual design alone is a feat to pull off in a jam game. Very nice. |
| Aug 18 01:25:41 | 26h 35m | Clod's Quest | ♥ 1 | The idea is a pretty fun spin on the theme. It was really hard, though. :P |
| Aug 18 01:31:37 | 5m 56s | Balloon Critter | ♥ 1 | Nice, love the idea to add bumps to jump over obstacles and onto different sections of level. Keep up the good work! |
| Aug 18 01:38:02 | 6m 25s | Demotrash | ♥ 1 | I love these entries that uses the theme to combine one game mechanic that helps you reach the win screen, to another game mechanic that helps you reach the lose screen. All in one action. Your game does that the best out of many that I've played so far! Nice job! |
| Aug 18 02:02:17 | 24m 15s | Shrinking Panes | ♥ 1 | Very nice. I like that the gameplay mechanic led to a bigger story like Portal. Using the narrative writing to make it so that a failure only led to that test subject dying and allowing you to retry as the next test subject was great. And made escaping at the end that much more satisfying. Very nice!! I like that you made the step sfx the beat of the music. At first it threw me off because it wasn't lining up with the actual motion of the character, but when I realized that it was synced to the music, I appreciated it. That type of experimentation is fun, and honestly the best thing to do when making a jam game. Thanks for the game! |