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Iori Branford

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TimestampSince previousGameIori Branford's comment
Aug 14 05:22:22 Space is running out of space ♥ 1 Good for what it is, a slow "work sim" game for relaxing. I would have liked the camera to show more in front of the ship than behind it.
Aug 14 05:51:45 29m 23s Hardburn ♥ 0 Really solid concept. I would have liked survivors to call for help, louder as you get closer, so they don't take so long to find.
Aug 14 07:38:41 1h 46m Clash of Fighters ♥ 0 I was not used to being unable to face a unit in the direction I wanted. But thinking about it, it makes sense for a space fighter.
Aug 15 00:25:36 16h 46m TrackBlasters ♥ 1 Very very slick and polished. I wish I could see more in front of the car.
Aug 15 01:52:48 1h 27m Vampyre ♥ 1 Really solid. I would mention the light fading and that burning vampires restores it; I didn't see how the game fit the theme at first.
Aug 15 05:01:26 3h 08m LROOS(Literally run out of space) ♥ 1 Good fun. The asteroids are a bit dark so I had to look hard for them.
Sep 3 04:23:37 455h 22m Getting Over Gold Hoarding ♥ 0 Very satisfying to scarf up gold. I just wish chest pickup were automatic on collision. I forgot to login but goldhoarding.png
Sep 3 20:25:17 16h 01m Quantum Hop! ♥ 0 Clever concept and solid implementation. Smart level design too. Is there a win state? I seemingly ran out of places to go and was forced to lose. As far as I know the only controls are left/right/jump, maybe there is a wall-jump move I missed?