Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → dwemthy
Feedback comments for LD42
dwemthy's games and stats for all events →
| Timestamp | Since previous | Game | dwemthy's comment | |
|---|---|---|---|---|
| Aug 13 15:40:03 | Gunning Out Of Space | ♥ 0 | Great use of the theme and really well rounded game. | |
| Aug 13 16:32:11 | 52m 08s | MondrianCraft | ♥ 1 | Nice relaxing entry. Got to a point where I had one big red block, some medium sized white ones, and a couple tine beige ones. Couldn't combine any more or figure out if there was gameplay left. |
| Aug 13 17:27:05 | 54m 54s | Stomacho | ♥ 0 | Cool idea. Very hard to strategize since there's no indication when food is available. Took a little while to realize that the sprite changed when vomiting. More feedback when player does things would take the game to another level. |
| Aug 13 17:48:19 | 21m 14s | Popcorn Mayhem | ♥ 0 | Didn't play in Chrome and don't know my laptop screen refresh rate. Controls feel delayed. First level was fine but the stairs + turning around in the next one were really hard to get past. |
| Aug 13 18:15:55 | 27m 36s | Rainforest | ♥ 3 | Looks absolutely gorgeous. Played a quick game on 'Lazy' mode and it definitely took a minute to get started. Didn't realize at first that I could pick up packages anywhere along the conveyor as long as I could reach them. Controls took a moment to get used to, felt too fast at first, but they serve the gameplay well. |
| Aug 14 04:23:08 | 10h 07m | Compression | ♥ 1 | Got through the first level without any issues besides my own lack of skill. Couldn't get past the second level but it was working fine. When restarting the second level after a game over the path was blocked when the level started and I had to lose and try again to get the progress to reset. Really great glitch effects, loved how they got more pronounced over time. Great take on the theme. |
| Aug 14 04:29:53 | 6m 45s | Shrinking Out | ♥ 0 | Would have liked bigger boxes to push the walls back more than they did. Good use of the theme. |
| Aug 15 01:28:01 | 20h 58m | Building On The Edge | ♥ 1 | Liked the style and how the new rooms were delivered on trucks. Had some control issues placing rooms where I wanted on the WebGL version. There were times were I was sure I was placing things in one spot and then the piece would go back to the truck. Also couldn't really place things on square behind already places rooms. |
| Aug 15 01:35:06 | 7m 05s | Soggy Bunny | ♥ 0 | Great little game |
| Aug 15 03:43:57 | 2h 08m | Panic at the Haunted Hotel | ♥ 1 | Cool take on a pac man like game. The isometric view tripped me up with the controls a few times. Good sound effects and ambiance. |
| Aug 15 03:59:04 | 15m 07s | Passengers Tetris | ♥ 0 | This is just amazing. Love the chill music and the passenger's faces while I cram them into the compartment. |
| Aug 16 03:48:43 | 23h 49m | Storage Corp Ltd. | ♥ 1 | Couldn't figure out what to do with the compression screen. Cool idea and nice atmosphere with the graphics though. |
| Aug 17 19:24:44 | 39h 36m | Captain Graphite | ♥ 1 | Really great style, sound effects and music created good atmosphere. Never felt like space was running out. Noticed that the bottom got cut off eventually but the top just extended forever. Limited space, planets, and satellites would create more of a feeling of needing to hold on to resources for actually fighting the saucers. |
| Aug 17 19:29:30 | 4m 46s | Island Populating Simulator | ♥ 1 | Really enjoyed the dialog. Gameplay wasn't too challenging, could be ramped up in difficulty over time. Saw a construction worker sail past the island at one point, guess he didn't want to get shoved into the water! |