Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → DuzzOnDrums

DuzzOnDrums

Feedback comments for LD42

← LD40   LD43 →

DuzzOnDrums's games and stats for all events →

TimestampSince previousGameDuzzOnDrums's comment
Aug 14 07:58:40 SUPER CONVERGER ♥ 1 Fantastic all round! I just dove in without reading instructions, and it was great when I ran out of ammo and had that realisation that I had to start conserving. Lots of quick dashes to the next ammo pack! The glitch effect on the walls as they close in is so good, and I love your sfx style.
Aug 14 08:15:21 16m 41s .S ♥ 0 Such a good hook! Seemingly simple but with so much depth, and completely nailed the theme! If you're doing some more post jam, I think you'd improve the feel by adding jump input queuing (let players hold jump slightly before landing to trigger the jump on land) and also allow players to jump a split second after moving off the ground. Makes platforming a little easier, but I know I managed to tie myself up in knots constantly, so I think giving some extra help can't hurt ;)
Aug 14 08:39:14 23m 53s Bag Man ♥ 1 Ahh, keep allllmost getting there, got to 14 a few times, and was preying for a steam vent, never quite made it. It's been a while since I've had to make such tight jumps, they're really satisfying when you nail a bunch in a row. The UI feedback is great with the little scale bounce and polish touches. It makes a really compelling mechanic when you juuuust scrape through and get another bag. Also spot on theme-wise, and just a funny concept, great fit to the happy art too!
Aug 16 03:54:08 43h 14m A Sinking Feeling ♥ 1 Yeah, really nice effects, and great use of the theme. How good are jams are great for learning new tools like the aquas thing! The effect was very cool, the bubbles rising and everything... very nice. I think sourcing some music would have made all the difference to set the tone even if you're not in the audio category. I liked that I kept climbing to peaks only to see there's a bigger peak if I'm quick enough, pity you didn't get buoyancy working, but the idea was there!