Foon → Ludum Dare Explorer → LD41 → Feedback comment stats → Rosik
Feedback comments for LD41
Rosik's games and stats for all events →
| Timestamp | Since previous | Game | Rosik's comment | |
|---|---|---|---|---|
| Apr 25 19:15:16 | Shadowscape | ♥ 1 | I played webgl version and got exception after cube with giraffe and elephant. But this is nice trippy game with slightly floaty controls, even if webgl did not give me the best experience. | |
| Apr 29 10:37:15 | 87h 21m | Space Invidlers | ♥ 1 | Nice game, I like funny sounds and speed slider useful for boss fights. It seems, that flank and barrier are useless. Also for idle game it lacks opportunity to idle farm bosses and dont go to next wave. |
| Apr 29 21:37:57 | 11h 00m | KalashKnight | ♥ 2 | Interesting concept but some inconsistent makes it annoying. Tetromino blocks move at strange pattern. Stone block sometimes move sideways when I shoot between them, and sometimes not. Even my character sometimes strafe sideways dunno why. Tetris mechanic itself quite interesting, but I rarely can remove lines with it because of the above reasons. |
| Apr 30 15:20:06 | 17h 42m | Sure You Can! | ♥ 1 | It seems, that shoryuken animation happens slightly after combo, so I often fall off the edge if I keep pressing arrow key after. |
| Apr 30 19:09:18 | 3h 49m | Tombagotchi | ♥ 0 | So, funny idea. But there is small exploit - if you exit game, than minigame waiting timer would reset, so you could level up much faster. But even with this exploit you can't level up strength above 21, so sir alfred will remain undefeated. |
| Apr 30 23:40:01 | 4h 30m | Haka the Robber | ♥ 1 | At first I thought, that you must avoid enemies, but then levels looks impossible. And then I realised, that you could atack and even backstab enemies (did this occasionally, but after reading comments I understand, that I should crouch). I passed the first and part of second floor and it was quite fun. |
| May 1 00:41:59 | 1h 01m | Motorhell | ♥ 1 | I love this graphic style and fast paced gameplay very nice too. Although some levels generated with too many columns for fast riding and shooting. And sensitivity settings work only till first death, right? Also, one time I got like 140 health, dunno why. |
| May 1 19:36:11 | 18h 54m | Just bullet: A turn-based hell | ♥ 1 | Game is quite easy, but I understand that feel, when you have to cut out features for LD release. I personally love turn based games and this game have some potential. Maybe if you add some less predictable bullet patterns (like knight in chess)? Bombs? Lasers? Many things :D |
| May 2 14:44:21 | 19h 08m | ShardReign - A love Story | ♥ 2 | Love this game, cute and funny story with freedom of choice. Many dialogs are really funny, love talking sounds. Game is quite short, but it gives me opportunity to try different things with fireballs. And nice ending, btw :D |
| May 6 18:51:47 | 100h 07m | Honest Dan's Trout | ♥ 1 | Lol, great catch with theme, and game is surprisingly playable. I was slightly doubt about timer, but it make gameplay more tense and that good. |
| May 12 00:03:17 | 125h 11m | Baka-Pipes | ♥ 1 | Nice idea with chess movement! It's a pity that you can't realize it's potential, cause almost ever resources end in the thirty wave. Also queen has too little health for her cost. Actually pawns are the best buy (cost/health), cause you dont need to move forward anyway. |
| May 12 01:00:19 | 57m 02s | Match Strike | ♥ 1 | Wow, I didn't expect that level of simulation. Very atmospheric and retro-aesthetic (love the voice especially), maybe slightly frustrating controls, but what else I would expect from incompatible genres :D |
| May 12 15:22:09 | 14h 21m | Quadsoup | ♥ 1 | Game has a nice creepy atmosphere, slightly remind me NaissanceE. But it is too easy to get away from swarm and get room with orange orbs just on the floor (no point to collect them in hard rooms). So it soon gets boring, and don't sure how it suits the theme. |