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Feedback comments for LD40
Zac McDonald's games and stats for all events →
| Timestamp | Since previous | Game | Zac McDonald's comment | |
|---|---|---|---|---|
| Dec 5 01:30:45 | Traffic Jammers | ♥ 1 | Was very engaging to play (good music choice btw). Just missed rank 11. I found the time limit kept me on edge during those later levels, it gets much harder with more roads (fits theme). Camera controls were a little weird feeling (the pan mostly) but not game breaking. I very much enjoyed it, definitely requires a strategy after about rank 6. | |
| Dec 5 01:40:03 | 9m 18s | Statues | ♥ 2 | The mood is so well established. The music really helped to engage and the tension builds up perfectly. Really liked how the crown would 'go to his head' as he presents his thoughts. I found I was really tensed up anticipating the last click, and the ring of the crown in silence finishes nicely. The torches were a nice touch, the only thing moving and visible the whole time. I loved it! |
| Dec 5 01:48:08 | 8m 05s | Chaparrito's Adventure | ♥ 3 | Really liked how the theme was incorporated into the game, managing multiple characters was rather difficult. It's a very slow game which makes decisions like where to move feel important however I didn't really get a sense of urgency. I feel that it would have been more engaging if the enemy changed stages (how it starts to shoot 4 ways) earlier and if there were more stages to make it more difficult and make losing lives more meaningful. Alas it was still a really good use of the theme, congrats! |
| Dec 5 02:02:44 | 14m 36s | Headstuck | ♥ 0 | Really cool usage of the theme; damn those thoughts can be hard to contain. Was very engaging and had you on your feet. It was great! |
| Dec 5 03:26:28 | 1h 23m | Drug It: There And Back Again | ♥ 2 | Was a very fun game, had some good laughs from the situations the player gets into. The screen effects are a very nice touch. A very cool use of the theme and a game to be proud of! |
| Dec 5 03:35:48 | 9m 20s | Burden of Dirt | ♥ 0 | Was quite fun and engaging. I really liked how it becomes a puzzle game with the jump decreasing the more you dig. Would love to see more! I agree with benhamin that some feedback to action would be nice. Plenty of potential, should totally make a post-jam version 😋 |
| Dec 6 01:14:31 | 21h 38m | DaisyChain Galaxy | ♥ 1 | Was very fun, graphics and audio were adorable. Really appreciate how the belt colours tell the player the first and last guys, was really helpful. Managed a 17 😋 Very fun and awesome use of the theme! |
| Dec 6 01:24:58 | 10m 27s | Who Ate My Pizza? | ♥ 2 | Very much enjoyed the game, found myself frantically looking for the pizza near the end. Managed wave 6 on my second attempt. Good use of the theme. I have to agree with the pizzas blending into the floor sometimes, but it didn't kill the mood too much. Solid game! |
| Dec 6 01:57:18 | 32m 20s | Ketchup Quest - Endless Arcade Fighting to Protect Your Saucy Stash | ♥ 1 | Very fun and engaging, tried each of the characters, Ninja definitely feels weaker with the aiming of shooting. Dog was really entertaining, trying to push shooter-guys towards turrets. Was very good indeed. I have to agree about the stack, maybe an outline shader would help without sacrificing the grandness of the tower. I think 80 ketchup was my highest with Lionhardt. Should have a sense of pride and acomplishment in it 😋 |
| Dec 6 08:01:31 | 6h 04m | Super Coin | ♥ 1 | Was really fun to play, can't say I was very good though 😋 The fact that your bullets seem to be blocked by enemy bullets makes enemy build ups very difficult, not sure if that's intended. Controls are nice and the theme incorporation is pretty cool: really funny that we had similar ideas. It's a solid game, you should be proud. 😄 |