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red-fan-games

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TimestampSince previousGamered-fan-games's comment
Dec 5 03:17:24 100 Meter Dash ♥ 1 Is this the special needs olypics? No joke though, nice game. A step up from the usual button mashing running simulator. It definitely isnt hard to obtain 1st place after a couple tries, but it wasnt dead easy.
Dec 5 03:21:43 4m 19s Doubloon Lagoon! ♥ 2 The ship controlls like a messup up science experiment to allow a cheetah to be controlled via atari 2600 joystick. I really liked the reflection effect on the water. Is this a custom engine?
Dec 6 03:09:19 23h 47m Artifact ♥ 1 I'll admit I do kind of hate "Find random shit while monsters chase you" games. But I still reaped some enjoyment from your entry. I relate on your art struggles, I usually end up using some stuff poorly cobbled together in blender and gimp, or just stuff ripped from other games.
Dec 6 03:15:34 6m 15s Xmas Fair Drinking Simulator ♥ 1 Those sublte specular higlights on the bricks are sick man! I consider this entry a masterclass in the lighting aspect. How did you do it, with 3d lighting on 2d sprites? I remeber reading about spritelamp doing something like that. Or did you create a "light hull" model for the world, light that in realtime. And then apply the light calculated on that hull to the sprites?
Dec 6 03:21:46 6m 12s In the Hall of the Swine King ♥ 3 Pretty as sin. My only complaint is that the enviroment feels static, like I'm walking through a play set. The sound was a tad sparse, but I think it was servicable. Keep making games man, I like this style!
Dec 6 03:29:51 8m 05s Excessive ♥ 2 More of a story than a game. I still found it enjoyable. I reccomend using a tool like this to make your game more acessable: https://www.codeproject.com/articles/25069/jsbasic-a-basic-to-javascript-compiler
Dec 6 03:34:19 4m 28s Flirt the(m)all ♥ 2 Looks weird, plays wierd. Overall just a hella weird game. It was definitely an intresting experience, I've never played anything like it.
Dec 6 03:45:11 10m 52s Feathers ♥ 2 Not really a game in my book, this is a story through and through. I still really enjoyed it though. There was genuine tension when the harpy discovered the carnival's true nature.
Dec 6 03:46:44 1m 33s Cruel Words ♥ 0 Please upload your game to google drive/dropbox and submit the link.
Dec 6 03:51:19 4m 35s Save the Hats ♥ 1 Really nice feeling of cathing a hat after you throw it, polished to a sheen.
Dec 6 03:56:34 5m 15s Hungry Boy ♥ 0 Is that rugburn when he walks on grass?
Dec 13 05:36:39 169h 40m Theme - The Game ♥ 1 I got to the part where you click on me. I think the real fun to be had in this game is just discovering what will happen when you click the right thing. The whole mood of it just felt "right" in some strange sense. I think some sort of "ramp-up" to the confusion would be good to help those who can not intuit things well(like a quick assortment to clicks to introduce the "mechanics" if you can call them that). Many people who rate your game will not be very intelegent/able to figure things out/work through problems. Many others will figure things out very quickly and will become uninterested if you do not challenge them. The best ludum dare games design for both of these crowds in mind when designing their game. I have not mastered this myself, but I think this is what one should strive for. Overall, definitely weird and unlike any other game I have ever played. For better or for worse.
Dec 26 16:39:27 323h 02m Lore Finder ♥ 1 Really great art-direction and mood. The decals on the walls where nicely placed. It probably would have been more fun with a sensible controll scheme, (Arrow keys,z for fireball, and x for gun maybe?). I have no clue what games you play, but i'm sure none of them have this wacky of a controll scheme.