Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → Louspirit
Feedback comments for LD40
Louspirit's games and stats for all events →
| Timestamp | Since previous | Game | Louspirit's comment | |
|---|---|---|---|---|
| Dec 7 11:49:13 | ISS Strike | ♥ 1 | Here we got the longest asteroid rain of the history 😄 ### What I liked more : * The main stength of the game is the concept, which is innovative (3D is well used), and deeply theme related. * The second one is the mood, I'm thinking of the music and visual and at most you really "feel" the hits. ### How to improve : * Maybe by increasing the speed of the asteroids with the time ? | |
| Dec 7 21:49:42 | 10h 00m | Artifact | ♥ 0 | ### What i liked more : Whoa, very frightening game! The titling torch is very effective ! The ennemies as well. ### What can be improved: The mouvement disturbed me a little : the camera is blurry and the character still walk a bit before stopping. The gun seems to dont hurt the ennemies (if it does a return would be nice). - Thanks! |
| Dec 10 12:45:03 | 62h 55m | Iglu | ♥ 2 | A game hard as the old Nes game!I was never as proud as I was to finish a first level. Second level killed my soul. At the start you aren't at a fire and you have to do the perfect timing to get to the first one. There are jumps where you don't see the next platform. ### What I liked * The challenge * The graphics and music are enjoyable! * The concept of cold bar is original ### How to improve * Too hard * Maybe add some more places where the player can rest 😄 |
| Dec 10 13:02:34 | 17m 31s | Potdemon | ♥ 1 | ### What I like * It was cool exploring this world * The demons are well animated / sounded * For once I have the power over the demons 😈! ### How to improve * You should guide mode the player * I was stuck at some places |
| Dec 10 15:06:32 | 2h 03m | Saving Crying Bryan | ♥ 1 | ### What I liked * The different characters with their funny voices * the dynamism of movement * Nice tutorial * Fits the theme (I prefered to go one hostage by one 😁) ### How to improve * I retried level 3 at least 50 times ! * Better integrate the decor elements to the ... decor * The guards light - beauty and precision (I know it is game jam) * The rythmic music serves the gameplay but not the mood Good job! |
| Dec 10 15:19:05 | 12m 33s | Company harder project | ♥ 1 | Congrats for the work, I mean to bring so much contents. As a player I needed more instructions or to be guided at the beginning. |
| Dec 10 15:33:29 | 14m 24s | Red Friday | ♥ 2 | ### What I liked * How did you manage to make so many (well made) items ? * The void acting and story * So beautiful world to explore ### How to improve * The game is too short * I am a thief!! Maybe add a quest to get money for the food? * Some collision problems |
| Dec 11 12:44:09 | 21h 10m | Mobs | ♥ 2 | ### What I liked * The kind music, well-suited to the game * The variety of cutes creatures * The original take on the theme ### How to improve * I was curious but I didnt see the "wrong kind of attention of the mobs" * game a little short, but really nice ^^ |
| Dec 12 12:59:15 | 24h 15m | Phaeria's Mine | ♥ 3 | How dare you, maggots! I gave you money and a nice home, and you BRETRAYED ME ?!? ### What I like the most * We are really attached to our units * Not too hard * It is a strategy game but you are always active * Nice graphics * Perfect music & sounds * Efforts were done on the scenario * The leaderboard ## How to improve * It could be better if everything holds in one screen (no need to move the camera) * Maybe the graphics (we can always do better but it is already good) * Maybe explain more the balance between salary/upgrade * Maybe explain more the betrayal I really appreciated playing your game, thanks 😄 |
| Dec 14 16:58:50 | 51h 59m | Too Much Time [LD40] | ♥ 1 | ### What I liked more : * The game has its own universe * Good level design, you played well with the level colors and structures * It is good to introduce new mecanisms at each levels * Original concept but does it fit exactly the theme ? ### How to improve : * Maybe it is the time slow down algorythm or rendering that is in cause, but the game seems buggy - like it has only few FPS. * When you are killed by ennemies, isn't the dead screen wrong "you had too much time"? * Although I died, the button "next level" was visible * Maybe add some texture to the walls / floor / characters |
| Dec 14 17:11:53 | 13m 03s | Fear Of The Future | ♥ 2 | ### What I liked more * A lot of work on the atmosphere of the game : the visuals, the sounds, the effects * A lot of work on the branches : and to make it fit the theme ! * It is "pleasant" (expect were are talking about death 😇) to play again and discover all the endings ### How to improve * Maybe add more visual effects when you take branches would improve the immersion (popping hearts for love, popping coin sound for fortune etc) * Maybe change the abilities of the character getting old (less speed, jump, sprite changing...) |
| Dec 14 17:26:58 | 15m 05s | CrudeCarnageCars40 | ♥ 1 | ### What I liked more : * The controls are good ! Until you bump into something : there grab the steering wheel and pray 🤣 * It was funny to see the chaos when putting maximum of vehicles! * Funny game to play overall ! ### How to improve : * I know it's not easy but try to find a concept that is more innovative with the theme * Maybe put the checkpoints more visible (by adding color and sound) |