Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → Jacob-Janerka
Feedback comments for LD40
Jacob-Janerka's games and stats for all events →
| Timestamp | Since previous | Game | Jacob-Janerka's comment | |
|---|---|---|---|---|
| Dec 6 19:16:37 | Don't get drunk | ♥ 1 | This surprised me of how fun it ended up being! I was laughing a lot with the drunk modifier. I'd only suggest if you would ever want to keep working on it, would be cool to have a modifier to become less drunk like running under a shower or eating carbs. Or get super silly and have a roller blade scenario. I know likely you wont, but its something I want haha. | |
| Dec 6 19:34:47 | 18m 10s | Hyper diapers | ♥ 1 | Woah really diged this game, all round awesome, fell in love with the art and music. Possibly some cool additions in the future if you're keen to build on it are babies with different "abilities' Super fast baby, Big Baby which can eat/flatten other babies etc etc. Overall I love this :D |
| Dec 7 09:07:07 | 13h 32m | Will | ♥ 1 | Awesome fun and imaginative mechanics. Tunes were really nice too. Like the others said, the difficulty curve is pretty hard haha. Maybe if you would like to keep working on it, introduce the 'enemies' more slowly to teach the player how to avoid them then ramp it up from there. Anyway awesome stuff. |
| Dec 7 09:15:37 | 8m 30s | Slightly annoying traffic | ♥ 1 | One of those games which are like "SHIT WISH I THOUGHT OF THIS" Pretty much everyone else has suggested what would be cool if you were to keep working on it. If I were to say anything, you should definitely keep working on it! I can see this doing really well. |
| Dec 7 09:51:35 | 35m 58s | Cyber Cowboy | ♥ 2 | Sweet game. Has a lot of potential if you want to keep working on it. Just a few things to give feedback to the player. Took me a while to realise shooting the train takes its health down, maybe some graphics of the bullet doing damage to the train. even better, would be cool if you could shoot the individual turrets. Anyway good job! |
| Dec 7 10:00:41 | 9m 06s | [Web] Bunion | ♥ 1 | Woah I really liked this, and not just saying that to be nice. Such subtle and nice humour. Only thing I want is inverted mouse you monsters haha. |
| Dec 7 10:12:35 | 11m 54s | Gun Roulette | ♥ 1 | This was actually really cool. I liked the mechanic, I only felt a bit IMBA when I would purposely hurtmyself to get those sweet guns haha. I reckon you should develop this more in the future! My main concern personally is adding an invert mouse haha. |
| Dec 7 10:22:34 | 9m 59s | Diving for Ludum | ♥ 0 | Hey this was really fun. I agree with interpol with the variations of slowing you down with the different valued treasure. I can imagine this easily having multiple levels if you decide to keep working on it. |
| Dec 7 10:43:57 | 21m 23s | King of Coins | ♥ 1 | Hey man this is pretty dope! Probably the most interesting implementation of the overburdened mechanic for sure. I was definitely hooked with the puzzle design. |
| Dec 7 11:00:56 | 16m 59s | A Hero's Burden | ♥ 2 | really impressed by the amount of work you pulled for this jam, dope work. Don't have much to say that the others have said already, but I would def emphasize some better player feedback on combat! |