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ghostmaple

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TimestampSince previousGameghostmaple's comment
Aug 3 01:25:56 Solar Snoop's Star Trek ♥ 2 A+ presentation
Aug 3 01:41:46 15m 50s The Final Boss: Running Out of Powers ♥ 1 Excellent use of design. The more times I play, the better I get with the skills available to me (like dash) ...which then makes it even tougher when I lose it. Probably one of the only games I've ever played where the game is tactically tougher as I get better. Nice.
Aug 3 02:00:36 18m 50s Cosmo Beat ♥ 3 A rhythm shmup? Whaaat? This is like if you reached into my brain to yank out some of the best memories and mash them together. The rhythms in the third level were both fast and complex and I wasn't quite ready for that combination, but the game had me tapping my foot the entire time. The little polished details were not lost on me. (Things like the reflections on the front of the downbeat ships when you miss and the overall responsiveness of the shots) **Great presentation, great art, and great music.** If this didn't make the top twenty it'd only be because not enough people played it.