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Feedback comments for LD38
Mr_Field's games and stats for all events →
| Timestamp | Since previous | Game | Mr_Field's comment | |
|---|---|---|---|---|
| May 1 16:53:06 | Supernova | ♥ 1 | After the first few planets, I worried that it would just turn out to be a boring 'walk about and collect resources' game, but once I had gotten to the second selection of planets, I fell in love with the surprisingly tight controls and well-designed levels. Especially how the nature of looping around planets allowed you to approach levels from different angles. The amount of music in the game is very impressive, I had just wished there were a bit more veriety with obstacles. A wonderful, surprisingly fun little entry! | |
| May 1 17:21:34 | 28m 28s | OOW - Our Own World | ♥ 0 | This is a super interesting take on the small world theme, I loved every second of it. I felt like I was in my very own cheesy horror film; I had an incredibly fun and surprisingly immersive experience, and the sudden change of mood at the beginning took me wholly by surprise. I do wish there was a tad bit more weight to my dialogue choices. Great work, guys! |
| May 1 17:57:06 | 35m 32s | Solitary Freedom | ♥ 1 | The music strongly reminds me of Metroid, I also love the use of colour and theme. Gameplay wise, I like that the puzzle mechanic is very easy to understand, but difficult to master, and the screen shake really accentuates each move you do, whether or not it was a good move. A short and satisfying game, but with a painfully difficult learning curve. I only wish it had more (some easier) levels and veriety to it, but I imagine it was quite difficult to design them in the first place. |
| May 1 18:07:58 | 10m 52s | Mediator | ♥ 1 | It's such a shame that it's so incomplete, the graphics, writing and audio design got me really excited to get down there and start getting stuff done, only to be told that the only way I could put my seatbelt on was to leave the car. A wonderful start, I would love to see more of this. |
| May 1 18:15:41 | 7m 43s | Amadeus | ♥ 0 | I think that the room transition is quite nice, but the ghosts movement allows you to beat the game very quickly. I also thought I had lost the game the first time I got to my mum, since the game didn't do much to convey that I had succeeded. Overall, I think you did a great job, considering the time you had. With some polish and extra work, this could become something really challenging and fun. |
| May 1 21:26:54 | 3h 11m | Lost in the Woods | ♥ 1 | Some good ol' skeleton shooting fun. Some kind of feedback for when you hurt skeletons could definitely go a long way as to making the combat feel far more satisfying. Overall, the game is pretty fun, especially considering you haven't been making games for very long. With some polish and some form of goal, it could be a really fun little arena game. |
| May 1 21:39:41 | 12m 47s | Expand Your World | ♥ 2 | I love the idea of this, it's such a shame that it's pretty short. I think the little main character sprite is very cute, almost reminds me of pikmin. With some relaxing music and more content, this could be an incredibly good time. |
| May 1 22:01:43 | 22m 02s | A Brief Retreat | ♥ 2 | Those washed up notes are brutal! I found the management in this game quite fun, and the day-by-day process of building up your ship does a good job of keeping you invested. I appreciate that you use the hunger as a vital mechanic, rather than just a number, gradually ticking down, that you keep having to replenish. I feel like a way to show exactly how much of your hunger bar an action will take would make the experience slightly less frustrating at times. I often thought I had enough hunger left to build the boat, only to have building it end me. |
| May 13 20:56:42 | 286h 54m | El Escubo's Key Quest | ♥ 2 | I was pretty blown away by the amount of content you managed to pack in here! I love how the only thing blocking your progression was your lack of items, it really feels quite satisfying to get the next upgrade and then just be able to easily pass through areas you once were challenged by. The movement felt smooth and the music was great. I wasn't a huge fan of the player character, but the graphics themselves were great. All the game really needs is sound effects. With some extra content and veriety, this could become something really cool. |