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kothead

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TimestampSince previousGamekothead's comment
May 3 14:06:51 Small Mart ♥ 0 Decent visuals and great sound effects. I think, you could experiment a little more with controls and core gameplay to make the game more challenging. Nice story, actually, and awesome trailer!
May 3 15:42:40 1h 35m Exoman ♥ 1 Nice entry! After several levels, I discovered a tactics. You can walk forward a little and then go back spamming grenades. They will reach buildings, but exoskeleton will be safe from enemy bullets. Don't know why, but I passed 20 levels in this way. Hoped for the ending. But I guess this game is endless =)
May 4 06:02:21 14h 19m Something Something ♥ 0 I like the idea of combining RTS and voxel-like maps. It would be a killer feature, if workers had an ability to construct and destroy blocks to make new passages, to find new mines or even to flood entire enemy base. And awesome map editor you got here.
May 4 06:36:57 34m 36s Snowday ♥ 1 Your game has not much interaction but nevertheless it is very immersive. I think this is the right way to make something minimalistic.
May 4 07:19:01 42m 04s Rescue Life! ♥ 2 Nice entry! My major complaint is that I didn't find a way to restart the game after "Lost" or "Congratulation" screens. I think that it would be great to have some visual indication about surrounding temperature, e.g. the hotter it is the more red glowing is around or something like that. I like zooming in and out to examine closely my planet and stars and at the same time to see how big galaxy is. It is interesting game about space exploration and survival. And quite challenging!