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Zambini

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TimestampSince previousGameZambini's comment
Dec 12 23:27:00 Nuclear Arms 3: Atomic Reckoning A bit of character in this first person hidden object game. Well done folks :)
Dec 12 23:42:00 15m 00s Last in Time Very moody, and good choice of colors. I like it. I couldn't figure out what to do after finding the items on the main piece of land, trying to combine items, reading the journal entries, using items on some other things.
Dec 13 07:11:00 7h 29m Sign Solid execution. I felt uneasy the whole time (in a good way). <br/>Took me a bit to get it but once I did I felt like the progression was solid.
Dec 13 07:15:00 4m 00s You can room,but you cant hide! Killer track! Perfect for this kind of arena game. Good work.
Dec 15 09:19:00 50h 04m FIIL Mark 37 Amazing entry! Gorgeous art and the background audio really enhances the mood of the game. <br/> <br/>(Windows 10)
Dec 15 09:28:00 9m 00s Come On Up This is quite impressive! Excellent work! I like how well you combined several mechanics into a cohesive gameplay. Took me a while to figure out how to defeat the brother (Guess it's been a while since playing Zelda).
Dec 15 09:33:00 5m 00s Conștiență Amazing atmosphere. I suspected something wasn't going to turn out happy in the end by the way some of those descriptions felt. Great job driving the narrative through interaction. I played it without reading your description so it was extra intriguing!
Dec 15 09:40:00 7m 00s Down The Rabbit Hole Very well done. I could see given more time outside of a jam this could be something spectacular. Your style was unique and worked quite well.
Dec 15 09:45:00 5m 00s Giiver's Hop Great work. I half expected to die when I ran over my own floor tile but after I learned that wasn't the case it was less crazy. <br/> <br/>Overall you did great work! Your animations were smooth and cohesive. <br/> <br/>I ran into the "stuck controls" feel that some other people mentioned but for the most part it was nicely polished.
Dec 20 07:32:00 117h 47m The Bloodbath Fun game! <br/>The edges of the map are a little jarring to run up against, but otherwise the controls were pretty tight! Great work
Dec 20 07:39:00 7m 00s Pimp My Room Very fun! Loved the music and the audio. As a stats nerd I would like to see what all my clicky upgrades were producing so I could min/max xD
Dec 20 07:47:00 8m 00s ConQuest Fantastic work! You killed it with this theme and I'm a huge fan of the minigames (even though I lost all of them!) <br/> <br/>I don't know if crashing when you're fired is intended but it's hilarious either way!
Dec 21 06:53:00 23h 06m Alter Void Tons of fun! Love this mechanic. I'm not great at puzzle games but I still really enjoyed this one!
Dec 26 05:08:00 118h 15m Void Inc. I like the tower defense/RTS combo idea. I like the idea of a clicker progressing to harder and harder challenges. The last boss I couldn't beat without spoilers, and tried using timing/strategy to beat him. I think focusing this game more on tactics using indirect control (ala PvZ) could work well, and figuring out some money sink or way to make sitting there and mining resources not as useful (making it more RTS influenced).
Dec 26 05:38:00 30m 00s 4/4 Room Fun game!
Dec 26 07:16:00 1h 38m This Room is Mine Fun mechanic. I think the gameplay doesn't match the description, but kind of turned into its own cool thing. I think the balancing of the game is a bit off, but then whose isn't in LD :) An interesting game in this direction is called "Duskers" - might want to check that out. I think you have some different ideas in your game, with base building, etc.
Dec 26 07:51:00 35m 00s Toxic Waste Could not beat it with at trackpad at all. Maybe it plays better with a mouse?
Dec 26 08:01:00 10m 00s RDFS Was fun to play :) I liked the character graphics and the humorous sounds. It was cool to see a leaderboard, too!
Dec 26 08:25:00 24m 00s Legacy Great entry! I love dungeon master and Legend of Grimrock, so right up my alley. The controls were slightly stiff and the puzzles were pretty end-gamey, so I didn't finish it. The mystery and mood is great though, and I'd come back and finish it if I could move faster/strafe. Some ambient sounds would also be killer.
Dec 26 08:37:00 12m 00s Hikikomori Video game as a blog entry - I like it :) The metaphors are strong with this one
Dec 26 08:46:00 9m 00s Let them in Amazing jam! The graphics were super fun :) The interpretation of the theme was killer. My biggest challenge was that while the name of the game made it clear what I was supposed to do, but I couldn't tell until I intentionally started doing nothing which was the success state and which was the fail state. I still really got into the rhythm game aspect, though. Well done