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Feedback comments for LD37
TheFlyingSatan's games and stats for all events →
| Timestamp | Since previous | Game | TheFlyingSatan's comment |
|---|---|---|---|
| Dec 13 12:44:00 | 37 Hours In A Room | As have been said, the controls and music are a bit off, but I feel like there is the seed of a great game in there, so please keep refining it! Some kind of interaction with the world besides the zombies (building barricades, stuff like that) would be cool. <br/>As for music, try to make sure that the notes are in the same scale, that makes it far more listenable - in Reaper (technically free) you can toggle scales on the midi sheets, so maybe check that out. sfxr is a lifesaver for sound effects. | |
| Dec 13 12:56:00 | 12m 00s | My Dear Pepe | Very fun main mechanic with the sword - a fullscreen mode would be nice, though, I found it very easy to move the mouse out of the playing area by mistake. Also, I accidentally managed to move Pepe out of the map, making it impossible for the zombies to hit him. Mission accomplished, I guess. <br/>These things aside, though, it is a very fun little game, nice entry! Will Pepe turn out to be the villain all along? |
| Dec 13 13:06:00 | 10m 00s | Another Time or Place | Gorgeous spritework, and I love the lighting/whatnot effect on the floor, very nice looking. Please finish the game, I would love to try it out! The walking animation is the only slightly stilted thing in a very pretty game/tech demo/whatnot. |
| Dec 13 15:03:00 | 1h 57m | Light Kea | Really fun, polished experience. Great gameplay, looks good and feels good. Only complaint is the bad quality of the sound recordings. Other than that, a+ product! |
| Dec 13 15:35:00 | 32m 00s | Hero Wardrober | I liked the look of it, and the basic idea seemed fun, if a little simple - the gameplay was too quick for me to enjoy, though. I would've prefered longer times and more complex decisions, I think, but lets chalk that up to personal taste. Solid effort. |
| Dec 13 15:54:00 | 19m 00s | A Year Alone | Nice looking and very heavy atmosphere, I like that. Gameplay was a bit... absent. I feel its something that could be the basis of a great game, with a few more mechanics/more content. |
| Dec 13 16:47:00 | 53m 00s | Dungeon Protector | Very fun game, challenging but enjoyable. Graphics are neat and work well with the gameplay. Terrific entry! |
| Dec 13 17:03:00 | 16m 00s | Insecterminator | Nice looks, and very enjoyable variation on the theme. A bit on the difficult side for me, I wasn't able to make it very far. Enemy corpses or some kind of persistance would go a long way for the game feel, I think. Enemies on the fast side. |
| Dec 13 17:14:00 | 11m 00s | Empty | Very very fun and polished experience - I sadly got stuck on a puzzle not too far in, would've loved to enjoy the entire thing. Cool concept and spotless execution! |
| Dec 13 17:21:00 | 7m 00s | Maze Ball | Very succesful as a maze, though a little bare-bones as a game. Controls were a little bit floaty, which wasn't so good when time is of the essence - though it wound up being part of the challenge, so I suppose that's good. Neat little game. |
| Dec 13 17:45:00 | 24m 00s | The Chinese Room | Incredible entry! Very cool way to weave gameplay and story together, assuming that you're in the shoes of a zombie meat robot trying to masquerade as human. Cool idea and top notch excecution. Only complaint is that the progress(/distance between choices) is a little bit too slow to encourage several replays. |
| Dec 13 18:22:00 | 37m 00s | One Room Rush | Difficult and fun, just as I like it! Crisp looks and nice sound, only complaint would be that it'd be good to get back into the action a bit quicker after dying, but that's really a minor issue. Good game! |
| Dec 13 18:54:00 | 32m 00s | Yetis and Unicorns | Fun, good looking and very difficult! Music gets a little hard on the ears after a while, but a solid game nonetheless |
| Dec 13 19:11:00 | 17m 00s | JamBear | Really nice looking game, loved the atmosphere and feel of it. Unfortunately, the controls were quite floaty and unresponsive, which together with the rather brisk pace of the death-wall made it very difficult to get into. Maybe it's my computer or maybe I'm just not MLG enough, but its a darn shame because everything seems absolutely top notch. |
| Dec 13 19:21:00 | 10m 00s | Jewel Defender | Simple, basic, but plays solidly and looks sufficient. I'm not much of a tower defence guy myself so I cant really speak on the gameplay, but I did enjoy having physical traps rather towers/turrets that shoot. |
| Dec 13 19:34:00 | 13m 00s | Bob & Bernard Against the Nazis | Very fun, good looking and tight controls. Simple, but simple and good beats complicated and sloppy :) I would have liked longer breaks to heal up and buy guns, but that's my subjective taste, I suppose. Other than that, solid product |
| Dec 13 19:48:00 | 14m 00s | GOODS FOR THE MOTHERLAND | Very fun take on the (admittedly, as of yet, quite narrow) 'Papers Please'-genre - it was simple, but I found myself having a good time with it. Controls were a bit floaty, but the game managed to shine through that. |
| Dec 13 19:56:00 | 8m 00s | You can room,but you cant hide! | Very satisfying gun mechanics, a little on the simple side with the enemies. Solid base, would love to see it expanded with larger enviroments and more different enemies. |
| Dec 13 20:06:00 | 10m 00s | The Last Evidence | Nice little arty piece. Gameplay bordering on walking simulator-territory, but I do prefer a game thats heavy on story and light on puzzles rather than the other way around. The aesthetics are really great and make the game worthwile in their own right. |
| Dec 13 20:25:00 | 19m 00s | 1 Light 2 Reveal | very neat little game, looked and played good, nice mechanic. Simple, but enjoyable. |
| Dec 14 00:05:00 | 3h 40m | Item Phantom | Great little piece, found myself lingering in it longer than most LD games. Very nice graphics and feel, and even though it was mighty repetitive, it had a nice, engaging field to it. I would love to see this turned into a more realized game with more complex crafting. |
| Dec 14 00:38:00 | 33m 00s | Duelist's Chamber | Fun mechanics, the bosses scale well in difficulty and the entire thing is a nice take on the whole bullethell thing. Graphics are sufficient and sound is, while not bad, quite something of its own. |
| Dec 14 00:50:00 | 12m 00s | Orbsorber | Fun, simple gameplay that is very well excecuted. Presentation is a bit simple - I personally think it could've improved the game experience quite a bit to have a bit of context to the jumbing (ie. "you're a little dude collecting coins" or whatnot) but I understand why the focus is on other things, tight gameplay with simple graphics is often better than the other way around :) |
| Dec 14 01:01:00 | 11m 00s | Loop of Eternity | Very cool take on the sidescrolling shmup genre, the cooling element and short levels gives it a kind of puzzle-like feel. It is a very fun mechanic, though it took me a while getting used to, being a trigger-happy guy :) Graphics and sound are both very polished. |
| Dec 14 01:11:00 | 10m 00s | Little Sandwich | Does it end rather abruptly in the room after crushing the tomatoes or am I off my bonkers? At any rate, what little there is plays alright, simple but working. |