Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → Nervous Composers

Nervous Composers

Feedback comments for LD37

← LD36

Nervous Composers's games and stats for all events →

TimestampSince previousGameNervous Composers's comment
Dec 25 01:59:00 The Room I like the art and music, and the concept is interesting and fits the theme well. A good effort but I hope there is further development to the concept!
Dec 25 02:10:00 11m 00s Welcome Home Good effort! Interesting concept and nice work for dialogue, story and message at the end. If you would further develop the game, the board gameplay can be refined, the room's decorations can be trophies you won in tournaments etc to give you income. There is good potential.
Dec 25 02:25:00 15m 00s 1 Light 2 Reveal Good puzzle element, the mechanic was easy to grasp. Nice effort for the ending. The length of the game feels right for a LD entry. Would appreciate if there were music or sound effects to help on the atmosphere.
Dec 25 02:39:00 14m 00s NPPTF - Nuclear Power Plant Training Facility nice concept and music, graphics are simple yet adequate. I had to open the readme to play the game, it would be preferred if it is integrated with the to do list. <br/>there are some bugs where the jump button of the minigame doesnt work.
Dec 25 02:53:00 14m 00s One Room Cat Graphics and music fits well with the mood. At first I was stuck in the first two rooms moving back and forth but then i figured out :D. I think there is a story behind it but i couldn't quite understand. there is potential to explore on the meaning of the room transitions.
Dec 25 03:08:00 15m 00s One Room Left Good puzzles of the right length, very innovative. Great use of the theme. Even randomly choosing the sequence is fun just to 'try it out'. <br/> <br/>Would like to have some death animation to fit the apocalyptic theme and emphasis on the 'sacrifice' part.
Dec 26 01:37:00 22h 29m This Room is Mine I'm quite confused how to play. Reading your instructions, there might be too many things you are trying to implement in such a short time, would prefer if it is more focused.
Dec 26 01:45:00 8m 00s room Interesting concept. objective may be too subtle though, we all meet our end i guess.
Dec 26 01:49:00 4m 00s One Room to Freedom the controls is very tough! overall quite funny and interesting idea.
Dec 26 01:58:00 9m 00s One Room One Life wow such a dark ending. Dont give up making games!
Dec 26 02:20:00 22m 00s Time Passes the story is well written for a serious topic without trivialising it. good job!
Dec 26 02:41:00 21m 00s One room, one date, one pig nice game, innovative mechanic.
Dec 26 02:59:00 18m 00s TestROOM challenging but fun, however the flashing background should be removed. time penalty can be relaxed more.
Jan 1 07:47:00 148h 48m Shrunken nice attempt on the your first ludum dare! I was having fun exploring, the transition of the 2 views was pretty smart, especially the mouse part. Though i got stuck and couldnt complete. I use GM studio myself, and i love to make this kind of games. <br/> <br/>some comments for your next LD: <br/>- Reading your comments on your lofty goals, those are nice to have but for 72 hours its better to just focus on one mechanic. <br/>- Spend some time to polish the game, this will help on receiving better feedback. <br/>- add some music or sound effects as it greatly helps set the tone and mood. <br/>- intro: simple and effective (we did something similar myself for this jam) <br/>- good job!
Jan 1 08:03:00 16m 00s The Cell Cool game and nice graphics, the eerie music helps. However the puzzles are really hard, i had to use the walkthrough for everything. <br/>Alt-tab made all the colours weird, might want to do window mode next time.
Jan 1 08:14:00 11m 00s The Coward really nice funny game. very good work adding the humor and description on death. Though simple in idea, the execution was good and each challenge was nicely done in progressive difficulty.
Jan 1 08:23:00 9m 00s A ROOM good execution, however room is too big and took a long time to find the key. would be better if able to shoot all directions. i did not take any damage from the enemies however. Pressing E should drop current item to pick up the new weapon. <br/> <br/>personally i felt that the music choice was a little strange.
Jan 1 08:51:00 28m 00s Hexachrome beautifully done. however, might want to increase the speed when the room gets big.