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Feedback comments for LD37
mdzimmer's games and stats for all events →
| Timestamp | Since previous | Game | mdzimmer's comment |
|---|---|---|---|
| Dec 12 05:12:00 | Alchemist Slave | Interesting objective and simple setup. Fewer ingredients and aspects for the potions would make the game more approachable. | |
| Dec 12 05:30:00 | 18m 00s | The Room in The Ocean | Decent presentation and interesting theming. I didn't find the puzzles unique or interesting after playing a few levels past the tutorial. |
| Dec 12 05:34:00 | 4m 00s | hoplitelite | Very solid puzzle game. From the first level I was engaged by the enemy diversity. |
| Dec 12 05:39:00 | 5m 00s | Moonlight Maximum | The movement and gunplay felt a bit slow for a twin stick shooter. Rewards were also slow and I couldn't experience as much as I would have liked to. The progression I experienced though was engaging. |
| Dec 12 20:00:00 | 14h 21m | Turn My Room | Great use of the theme! Movement was a bit unwieldy, especially around corners. Fun game though, I like how the rotation is constantly changing and bringing in new obstacles. |
| Dec 12 20:04:00 | 4m 00s | AirportSecurity | Well presented with a cohesive style. Reminds me of 90s educational games. Unfortunately the mouse position was inaccurate in the web version so I couldn't get far. |
| Dec 12 20:25:00 | 21m 00s | Duelist's Chamber | Awesome game, one of the most fun I've played so far. The first enemy takes a bit long to fight but the later ones are very engaging. This would a great game to expand on past the jam IMO. |
| Dec 14 23:51:00 | 51h 26m | LiftBoy | Vertical movement was floaty and awkward to line up with the floors. I could not get the door to open for a while. Interesting concept and decent UI. |
| Dec 14 23:56:00 | 5m 00s | BomBallRoom | Solid puzzle game. I liked the controls and the foley sound effects. The physics was surprisingly predictable, I was a bit intimidated at first by the concept of consistently controlling a ball with explosions. |
| Dec 15 00:01:00 | 5m 00s | One Roomba | Interesting idea. It was a bit annoying to type out each command with a fairly limited set, perhaps it could have benefited from visual scripting like placing blocks or linking nodes. Sounds were also slightly grating, something softer would have been easier to listen to repeatedly. |
| Dec 15 00:06:00 | 5m 00s | Liberty Room | Great pixel graphics with a cool aesthetic, great use of the theme. Platforming was fairly standard but I couldn't get very far before dying. Well polished. |