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Feedback comments for LD37
cynicalmonkey's games and stats for all events →
| Timestamp | Since previous | Game | cynicalmonkey's comment |
|---|---|---|---|
| Dec 12 02:42:00 | Kitchen Wizard Pinball | Feel bad criticising someone who taught me so much but the game froze on me 3 times in a row and when it didn't the ball went through my bumpers twice :( looks really pretty though | |
| Dec 12 08:34:00 | 5h 52m | Flag Runner | i liked the game and the use of the theme overall but the controls weren't fully there which made the harder levels frustrating more than taxing, but they weren't far off |
| Dec 12 08:45:00 | 11m 00s | Little Machine | a different take on the theme which is nice but overall its a little slow, with idle games which I have played way to many off the hook is always lots of fast early progress and discovery, hit a wall, grind through the wall, fast progress and discovery hit a wall, repeat. <br/> <br/>the grind felt really slow from the start before any progress or discovery comes and that is hard to get into |
| Dec 12 13:13:00 | 4h 28m | Walkie Talkie | You win at game jams again! at first I was worried this was going to be a Hackmud type deal as its all the rage but man this is fun |
| Dec 12 13:22:00 | 9m 00s | Moonlight Maximum | is the size of the gun changing an intentional hurdle, as soon as I upgraded if I missed one of the little pink ones I was unable to shoot them because they clung to me, but it didn't feel like that should of been the challenge |
| Dec 12 13:33:00 | 11m 00s | Exit The Room Update 1.1 | maybe think about making better use of the space you are not using, the messaging could of been on the wall on the left which would of saved constantly scrolling down and back to read it |
| Dec 14 11:01:00 | 45h 28m | The legend of the cheese | i would maybe think of adding some sound cues when the cat is getting close |
| Dec 14 11:09:00 | 8m 00s | The Bloodbath | fun little duel joystick like shooter, |
| Dec 14 11:20:00 | 11m 00s | Lily's Adventure | i think there was an interesting game that got hidden behind not really explaining anything, having to discover things for yourself is fine but you have to have an intuitive way of discovering it.but i liked the way you interpreted theme |
| Dec 14 11:25:00 | 5m 00s | 4th Snail Indoor World Championship | this was way more endearing than it had any right to be :) |
| Dec 14 11:30:00 | 5m 00s | Cranky Adventure | the art work was great but i tried 4 different sizes (1920x1080 was not available) and none of them allowed me to actaully see the full screen and the details of what i was supposed to do were off screen |
| Dec 14 11:37:00 | 7m 00s | We Need A Hero | agree with Fingamer, maybe start by throwing out a few easier fights to give the player a bit more early wins to get interested |
| Dec 14 11:42:00 | 5m 00s | The Sorting Room | really interesting puzzle and i think the art design worked really well |
| Dec 14 11:46:00 | 4m 00s | A new beginning | so is it a game that is so uncomfortable to be in but you can't get out of or was i playing it wrong? |
| Dec 14 11:51:00 | 5m 00s | One Game | its a really interesting concept but i think 1/3 of my cards resulted in nothing happening which took away from the expereince |
| Dec 14 11:54:00 | 3m 00s | The Pit | really cool idea and fun use of the theme |