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| Timestamp | Since previous | Game | alfie275's comment |
|---|---|---|---|
| Dec 19 17:43:00 | One Room Left | (Comment didn't seem to post, sorry if this is double post) <br/>Hey,this is a fun little puzzle game. Only real issue I had with it was the GUI didn't scale to fit the window so some elements were mis-aligned/partially off screen. <br/> <br/>It's quite funny and a good interpretation of the theme. It could do with some more levels, and I suspect you could easily generate them randomly. <br/> <br/>With a bit of polish and more content, this could easily be a marketable browser/mobile game :) <br/> <br/>I did a gameplay video if you wanna check that out: <br/>https://www.youtube.com/watch?v=A03pVIJEqgo | |
| Dec 20 15:25:00 | 21h 42m | A Fox's Room | This was a little confusing at first, and I'm not sure I really figured it out rather than just brute forcing it, but with some more explaination could be a very fun game :) <br/> <br/>I did a gameplay video of it here: <br/>https://www.youtube.com/watch?v=P8eVGz4mVJQ |
| Dec 21 22:22:00 | 30h 57m | Homes under the Hammer | Vote/comment didn't seem to submit correctly earlier: <br/> <br/>Cool game, with very funny story and great music. Would be more fun if there were some way to find out which walls were supporting, and perhaps more levels with random gen. <br/> <br/>I did a gameplay video here: <br/>https://www.youtube.com/watch?v=cwWc0bzFOsY |
| Dec 23 13:38:00 | 39h 16m | Hitlers Cactus or only you can stop Trump | Fun game, though somewhat enigmatic as I couldn't work out how to stop trump. Great aesthetics and very funny. <br/> <br/>You can check my vid here: https://www.youtube.com/watch?v=JkZKSHBWJiQ |
| Dec 31 20:02:00 | 198h 24m | Race-A-Room | Cool game, but could do with tweaking the car physics and control a bit, it's a little too easy to spin out or fall off the track. <br/> <br/>I did a video of it here: https://www.youtube.com/watch?v=Y4WH6nOammI |
| Dec 31 20:09:00 | 7m 00s | Ricochet | An ok game, though could use a lot of polish. The lives indicator confused me at first, and you should user higher rest textures as some of the sprites are a bit blurry. |
| Jan 1 19:32:00 | 23h 23m | Escape The Room | I think I beat it? (Just went fast enough that collision detection broke?) Not really much to say, I guess you could make some kind of game about this though, like going correct speed so that the physics steps make you end up between certain walls or something. |
| Jan 1 19:40:00 | 8m 00s | The Room | Cool concept, could do with more content though :) Also it was not initially clear if I was doing correct thing by speeding up, maybe make first choice occur a bit sooner. |
| Jan 1 21:28:00 | 1h 48m | Room Designer | An interesting idea, something I could see as maybe a game for small children. You could have some intelligence as to how it checks challenge completion, so rather than just amount bought eg tiles should be contiguous at bottom, cushion goes on chair etc. |
| Jan 2 15:33:00 | 18h 05m | Netflix and Kill | At first I died because I didn't see what was killing me, but then it became kinda easy. You can just sit in a corner and sweep back and forth to keep them at bay, I let the bangarang loop twice and then decided to just stop shooting. <br/> <br/>Overall an interesting experience but could do with some variation (like maybe flying things?). |