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Feedback comments for LD36
Yazara's games and stats for all events →
| Timestamp | Since previous | Game | Yazara's comment |
|---|---|---|---|
| Aug 31 18:20:00 | Loco Motion | I tried so hard cheating the game by making only one giant wheel... Really sad that I couldn't get it to work :( | |
| Sep 2 04:58:00 | 34h 38m | Okarina | It's really cool how you used the microphone, works better that I expected :) It's good for practising my whistle skills :P <br/>I don't really see why you need the 3D Level though, seems like way too much effort for your game. For VR It's probably a different story, but for me a simpler 2D interface could have done the job. |
| Sep 2 05:07:00 | 9m 00s | Slime Siege | The interface is WAY too small on my device (Samsung Galaxy S3), so I couldn't play the Game :/ |
| Sep 2 05:16:00 | 9m 00s | StoneTable | Definetely not a bad game, but not really interesting either. I guess for that kind of reaction Game the mechanic needs to be more complex for the Game to be fun. <br/>Also it would be more rewarding with more feedback effects. |
| Sep 2 10:56:00 | 5h 40m | Greek Sunfire | Cool mechanic, it was a bit hard to Control on Android because the handles are so small and move so fast. I played to Level 8, took a lot of damage because I thought the mermaids were friendly^^ <br/>Also, the music is pretty happy considering that I'm killing dozens of boats and poor mermaids :D |
| Sep 2 11:16:00 | 20m 00s | MedBot | I tested it on Android (Samsung Galaxy S3). <br/>There was a weird black bar in front of the enemy base, so I couldn't see what was happening there :/ <br/>The assembly feature was cool, I didn't see how to use it strategically though (more expensive = better, isn't it?). But I couldn't hover over the parts to see their description on Android. |
| Sep 2 12:08:00 | 52m 00s | Battle Cards | The graphics are excellent, but the combat isn't that interesting. There are many options for you to give it more depth. Especially the spells could be more diverse, and maybe stronger weapons should also have drawbacks. I didn't really get the use of the armor value. <br/>Some cards, like the +10 health are really worthless, since you lose health faster than you gain more. <br/>But I think the game definetely has Potential. |
| Sep 2 12:19:00 | 11m 00s | Dig Dig Revolution | Really nice and polished art, the quotations are cool and I love the music. <br/>On Android it was really hard to hit the notes (felt kind of unfair), so I ended up spamming the keys. |
| Sep 2 12:40:00 | 21m 00s | Tech-Alchemist | Wow, this is really cool. Really much Content and nice polished. I played Alchemy games like this before, they're really relaxing to play (and I guess fun to develop). I like the progression in new ages, also cool how objects are greyed out if there's no use for them (at least that's how I interpreted it). It would be nice to get hints, what objects can be discovered, and then trying to find out how to craft them. <br/>The only thing I really didn't like were the sound effects^^ |
| Sep 2 13:00:00 | 20m 00s | Cerise Music Ride | I love the artstyle :) <br/>And the music makes a great atmosphere, especially when more and more layers of music are added. 5/5 mood <br/>The gameplay isn't that exciting, but for me the art & music make up for it. <br/>An amazing addition would be animations, maybe just an unhappy and a happy version of the character as player feedback (I don't know if your daughter would want to do that ;) ) |
| Sep 2 13:05:00 | 5m 00s | GameBoyz don't cry | The music is amazing :) <br/>The Nokia should definetely resist more than one hit though :D |
| Sep 2 13:31:00 | 26m 00s | Sunstone | The Game is really hard to understand at first, you should really put an instruction text in there. |