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Feedback comments for LD36
SkullPixel's games and stats for all events →
| Timestamp | Since previous | Game | SkullPixel's comment |
|---|---|---|---|
| Aug 30 02:11:00 | Temple Balls | Nice job on the game! The art was very nice and polished, and wasn't pixel art! ;) (My game is, so no offense to pixel art lovers.) My only complaint is that the boulder can't jump far enough, because I just sorta ended up hitting most of the obstacles I passed. But other than that, you have yourself a nice solid entry! | |
| Aug 30 21:42:00 | 19h 31m | Grab & Defend | Okay, I finally managed to beat Waves 1 and 2. Nice job on the game, it's definitely a pretty unique concept for this Jam. I thought it was fun, and I liked the music too. My only suggestion is that wave 1 be made easier, because once I figured it out, it was fine, but that still took a little while. |
| Aug 31 00:56:00 | 3h 14m | No Man's Pixel | Pretty cool game! Nice job on the random terrain generation, it was pretty sweet. I'd love to see this added to and maybe given more of a goal than being a hate-letter to No Man's Sky. :D |
| Aug 31 00:59:00 | 3m 00s | No Mario's Sky | If you fixed up the physics and removed the Mario art, this could be on Steam. Work more on the generation and maybe some cool stuff in space, and it could be exactly what people wanted in No Man's Sky. ;) |
| Aug 31 21:19:00 | 20h 20m | <GAME NAME> | What you have so far is already really cool. I'd love to see you guys take this all the way to being a full game. The art is beautiful as is too. |
| Aug 31 21:31:00 | 12m 00s | Desert Strife | This is a really well made game for only 3 days. With some more interesting terrain and a full campaign, this would be amazing. <br/> <br/>Ps: Loved your comment on Chadwik |
| Aug 31 21:56:00 | 25m 00s | Ig-Knight | Hey Taha! <br/>This game is really cool. I really did like the visual style, and the victory music was great. It'd be kinda cool if the blue lantern stayed there until you refilled, and then went away directly after, but otherwise, I have no complaints. :D |
| Aug 31 22:07:00 | 11m 00s | Modus Catapultus | I really did think this was a fun game. With a few tweaks to speed up shooting a bit it would make a great real-time strategic version of worms. This is probably the most successfully innovative game I've played this round of LD. Have a trophy. |
| Aug 31 22:23:00 | 16m 00s | Super Cute DNA Sucker! | New favorite game. This was super fun to play. Have a trophy. |
| Aug 31 22:51:00 | 28m 00s | sOS | This is a really well polished game. It was a very interesting experience to play through. It took me a minute to figure out what the heck I was doing, but once I did it was really fun. |
| Sep 1 17:00:00 | 18h 09m | Invent the Wheel | This was very, very fun to play. Nice job breaking away from cavemen (mostly) and pyramids and computers! If we still had ratings this round, then this one would definitely have won under Theme. <br/> <br/>I'd like to see some more levels. :D |
| Sep 1 17:52:00 | 52m 00s | TOS Legends | This is a great game! Nice job! I do agree with everyone else, the art style was really cool. You should definitely make it longer. I personally had no issue with the tilting, but that may just have been me. <br/>Congratulations! |
| Sep 1 21:43:00 | 3h 51m | The Last Blacksmith | I enjoyed this game. It's a really cool concept once you figure it out. It'd be kinda fun to see a further-expanded version. :D |
| Sep 1 22:07:00 | 24m 00s | Proxima B | Nice job so far on your game! The ancient stuff sticking out of the ground looked really cool, at least in my opinion. Before too long I gave up on taking the parts back to the ship and ran off to go blow more stuff up. If there's anything you could improve from what you have here, it would be to A: Not make the player have to tow the parts all the way back, and B: Make the player die more easily. :D <br/>Well done! |
| Sep 1 22:15:00 | 8m 00s | Pyramid Construction Simulator 2016 | I did my best to reenact building the pyramids in the most accurate way possible: making a giant stack of single blocks. I got to the point where Ra decided it was worthy of being his tomb, and then it fell over. I *don't* think it crushed him, but who knows. At least now I know that the Egyptians never intended their pyramids to be tombs, it's just that their leaders would always have said tomb fall on them when they were viewing the finished project. |
| Sep 1 22:20:00 | 5m 00s | Hun Talka Bron | Is it bad that I enjoyed killing all of these foolish explorers so much? Anywho, the art was great. It'd be cool to see and expanded and maybe balanced version of the game in the next few weeks. :D |