Foon → Ludum Dare Explorer → LD36 → Feedback comment stats → retrograze

retrograze

Feedback comments for LD36

← LD35

retrograze's games and stats for all events →

TimestampSince previousGameretrograze's comment
Aug 29 23:12:00 Clockwork Dragon A very cool concept! <br/> <br/>Some occasional bugs: <br/>-Amount of coin objects spawned does not always match the amount of gold received <br/>-Able to return to lair over villages (or at least one of them, to the west) <br/>-Second baby dragon snaps to the location of the baby dragon already following when entering lair (doesn't seem to cause any animation, culling, or other issues, but is noticeable) <br/> <br/>Some feedback: <br/>-Very easy to sit above one village and spam attacks without worrying about health ticking down too fast <br/>-No way of knowing attack cooldown without timing and memorizing it <br/>-Very satisfying to collect large amounts of gold <br/>-Feels good to level up <br/> <br/>Overall: Great concept, with a progression style reminiscent of Swords and Souls (which is a good thing). A bit too easy, and definitely light on polish, but a solid and unique entry. :D